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Type
Kind
110 skills

Fervor

Cleric
Class
Cleric
Type
Passive
Max level
3

Effect

  • Gives you SP back when you hit.
  • Normal attack and Mace Sweep: 1 SP per level.
  • Holy skills that hit at least one enemy: 2 SP per level, once per cast.

Succor

Cleric
Class
Cleric
Type
Passive
Max level
3

Effect

  • Increases your healing on anyone below 35% HP. Applies to Heal, Holy Light, Votive Light and Mace Sweep.
  • Healing: +8% per level.

Requires

Recollection

Priest
Class
Priest
Type
Passive
Max level
10

Effect

  • Increases max SP, natural SP recovery and healing.
  • Max SP: +1% per level.
  • SP recovery: +3% per level.
  • Healing: +2% per level, for Heal, Consecrated Ground and Group Heal.

Needed for

Brimming Chalice

Priest
Class
Priest
Type
Passive
Max level
5
Class level
51

Effect

  • Healing beyond full HP becomes a shield that absorbs damage. Works with Heal, Group Heal, Consecrated Ground and Common Prayer.
  • Shield: up to 10% of the receiver's max HP, +2% per level.
  • Duration: 8 s.
  • Later heals fill it up to the maximum.

Requires

Echo of Healing

Priest
Class
Priest
Type
Passive
Max level
5
Class level
51

Effect

  • Heal also jumps to the most wounded companion near the one you healed.
  • Healing: 30% of Heal, +5% per level.
  • Jump range: 5 tiles. It doesn't jump from undead.

Requires

Steadfast Heart

Paladin
Class
Paladin
Type
Passive
Max level
10

Effect

  • Increases max HP and natural HP recovery, which keeps going in combat too.
  • Max HP: +2% per level.
  • HP recovery: +10% per level.
  • In combat recovery drops to a third.

Needed for

Charged Shield

Paladin
Class
Paladin
Type
Passive
Max level
5
Class level
51

Effect

  • Every hit you parry charges your Shield Throw: its cooldown drops and the next Throw hits harder.
  • Charges: up to 5. Each one takes 1 s off the Throw's cooldown.
  • Throw damage: +10% per charge, +2% per level.
  • Charges last 20 s. The Throw uses them all.

Requires

Last Vow

Paladin
Class
Paladin
Type
Passive
Max level
5
Class level
51

Effect

  • The companion under your Keeper's Vow does not die: the hit that would kill them leaves them at 1 HP, and for a moment they take no damage.
  • Once every 5 minutes.
  • No damage: 0.5 s per level.
  • It works even when you are far from them.

Requires