Mace MasteryCleric ClassClericTypePassiveMax level5 EffectIncreases attack with maces and hammers.Weapon attack: +6 per level. Needed forHoly Strikelv. 3Mace Sweeplv. 3
Divine ProtectionCleric ClassClericTypePassiveMax level5 EffectReduces the damage you take from undead and ghosts.Damage reduction: 5% per level. Needed forBlessinglv. 3Halolv. 3Sign of the Crosslv. 3
FervorCleric ClassClericTypePassiveMax level3 EffectGives you SP back when you hit.Normal attack and Mace Sweep: 1 SP per level.Holy skills that hit at least one enemy: 2 SP per level, once per cast.
SuccorCleric ClassClericTypePassiveMax level3 EffectIncreases your healing on anyone below 35% HP. Applies to Heal, Holy Light, Votive Light and Mace Sweep.Healing: +8% per level. RequiresHeallv. 5
RecollectionPriest ClassPriestTypePassiveMax level10 EffectIncreases max SP, natural SP recovery and healing.Max SP: +1% per level.SP recovery: +3% per level.Healing: +2% per level, for Heal, Consecrated Ground and Group Heal. Needed forSerene Springlv. 3
Brimming ChalicePriest ClassPriestTypePassiveMax level5Class level51 EffectHealing beyond full HP becomes a shield that absorbs damage. Works with Heal, Group Heal, Consecrated Ground and Common Prayer.Shield: up to 10% of the receiver's max HP, +2% per level.Duration: 8 s.Later heals fill it up to the maximum. RequiresConsecrated Groundlv. 3
Echo of HealingPriest ClassPriestTypePassiveMax level5Class level51 EffectHeal also jumps to the most wounded companion near the one you healed.Healing: 30% of Heal, +5% per level.Jump range: 5 tiles. It doesn't jump from undead. RequiresGroup Heallv. 3
Steadfast HeartPaladin ClassPaladinTypePassiveMax level10 EffectIncreases max HP and natural HP recovery, which keeps going in combat too.Max HP: +2% per level.HP recovery: +10% per level.In combat recovery drops to a third. Needed forCross of Judgmentlv. 3
Charged ShieldPaladin ClassPaladinTypePassiveMax level5Class level51 EffectEvery hit you parry charges your Shield Throw: its cooldown drops and the next Throw hits harder.Charges: up to 5. Each one takes 1 s off the Throw's cooldown.Throw damage: +10% per charge, +2% per level.Charges last 20 s. The Throw uses them all. RequiresIron Guardlv. 3Shield Throwlv. 1
Last VowPaladin ClassPaladinTypePassiveMax level5Class level51 EffectThe companion under your Keeper's Vow does not die: the hit that would kill them leaves them at 1 HP, and for a moment they take no damage.Once every 5 minutes.No damage: 0.5 s per level.It works even when you are far from them. RequiresKeeper's Vowlv. 3