BarkskinHermit ClassHermitTypeActiveKindSupportMax level5SP16 → 28Cooldown2 sDuration60 s EffectHardens your skin or a companion's: they take less damage and hits don't interrupt their spells.Damage taken: -3% per level.Duration: 60 s. RequiresSproutlv. 2 Needed forBudlv. 1War PaintShamanlv. 1
CamouflageHermit ClassHermitTypeActiveKindSupportMax level5SP15Cooldown15 sDuration9 → 21 s EffectHides you: while you stay still monsters can't see you, and those chasing you lose you.Duration: 9 s, +3 s per level.Healing: you recover HP twice as fast while hidden.Moving, attacking or using a skill makes you visible. RequiresSolitary Lifelv. 1 Needed forUndergrowthlv. 1Mouse FormDruidlv. 1
UndergrowthHermit ClassHermitTypeActiveKindSupportMax level3SP16Cooldown14 s EffectYou vanish into the roots and resurface further on, where you aim. Behind you, you leave a strip of brambles.Dash: 4 tiles. Doesn't pass through walls.Brambles: last 3 s. Monsters that cross them are Slowed for 2 s, +0.5 s per level. Half as long on bosses. RequiresCamouflagelv. 1
Seed of ReturnDruid ClassDruidTypeActiveKindSupportMax level5Class level51SP20Cooldown20 s EffectYou plant a seed at your feet. Within 8 s press the skill again to return there in a whirl of leaves, even in animal form.On return you heal 4% of your max HP per level.Cooldown: 20 s, -1 s per level. It starts when you return or when the seed withers. RequiresSaplv. 1 Needed forSecond Springlv. 3
War PaintShaman ClassShamanTypeActiveKindSupportMax level5SP20 → 28Cooldown2 sDuration60 s EffectIncreases your damage or a companion's.Bonus: +5% damage per level.Duration: 60 s. RequiresBarkskinlv. 1 Needed forAncestral Giantlv. 3
Totem StepShaman ClassShamanTypeActiveKindSupportMax level5Class level51SP15Cooldown14 s EffectYou swap places with one of your totems, in a flash of spirits. With two totems down it takes the one closest to where you aim.The totem goes where you were and keeps the time it had left.Range: 12 tiles.Cooldown: 14 s, -1 s per level. RequiresTotemlv. 2
Ancestral GiantShaman ClassShamanTypeActiveKindSupportMax level5Class level60SP90Cast1 sCooldown90 sDuration10 s EffectThe spirit of an ancestor comes down on you or a companion and enters them: they become a giant for 10 s.Damage: +20%, +5% per level.Shield: 20% of max HP, +4% per level.Their melee hits also strike monsters within 1 tile of the target, at half damage. RequiresSwamp Abominationlv. 3War Paintlv. 3
Sage SmokeShaman ClassShamanTypeActiveKindSupportMax level5SP20Cooldown30 s EffectYou burn a bundle of sage: the smoke removes Poisoned, Bleeding, Slowed and Blinded from you and nearby party members.Radius: 3.5 tiles.Cooldown: 30 s, -3 s per level.It doesn't remove Stunned, Frozen or Silenced. RequiresTotemlv. 2 Needed forCircle of the Elderslv. 3
Tribute to the SpiritsShaman ClassShamanTypeActiveKindSupportMax level5SP0Cooldown30 s EffectYou break your totem closest to where you aim: you and nearby party members recover SP.SP: 4% of max SP, +2% per level.Radius: 6 tiles from the totem.The broken totem leaves its Last Song, if it stood for at least 5 s. RequiresVoice of the Ancestorslv. 1
Circle of the EldersShaman ClassShamanTypeActiveKindSupportMax level5Class level51SP40Cooldown60 sDuration6 → 10 s EffectYou plant a pole carved with the elders' faces: you and the party members inside the circle split the damage you take into equal shares.Duration: 6 s, +1 s per level.Radius: 3.5 tiles. RequiresSage Smokelv. 3