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110 skills

Deep Roots

Druid
Class
Druid
Type
Passive
Max level
5
Class level
51

Effect

  • Monsters held by Entangling Roots take more damage from you and your whole party, as long as the roots hold them.
  • Damage taken: +5% per level.

Requires

Drinking Roots

Druid
Class
Druid
Type
Passive
Max level
3

Effect

  • While Entangling Roots holds monsters, every second you and party members within 3 tiles of them recover HP.
  • Healing: 2% of a Heal of the same level for each monster held, +1% per level, up to 5 monsters.

Requires

Hunting Leap

Druid
Class
Druid
Type
Passive
Max level
3

Effect

  • After a panther Pounce, within 3 s you can cast it once more, with no cooldown and no SP.
  • The second Pounce deals 50% of the damage, +10% per level, and does not stun.

Requires

Bear's Grudge

Druid
Class
Druid
Type
Passive
Max level
3

Effect

  • In bear form every hit you take charges your next Swipe, up to 5 hits.
  • Damage: +8% per hit, +2% per level.
  • Charges last 6 s.

Requires

Spirit Bond

Shaman
Class
Shaman
Type
Passive
Max level
5

Effect

  • Strengthens totems and summons.
  • Bonus: damage and healing of totems, sprites and the Abomination +8% per level.
  • Wind Totem: attack speed +2 per level.
  • The Abomination's hits it withstands: +1 every 2 levels.

Needed for

Last Song

Shaman
Class
Shaman
Type
Passive
Max level
5
Class level
51

Effect

  • When a totem ends, because it runs out or because another takes its place, it leaves one last blow of its kind, if it stood for at least 5 s.
  • Ember: a blaze around the totem. Damage: 120% of magic attack, +30% per level. Fire. 2.5 tile radius.
  • Spring: one last big heal, worth 2 pulses of the spring, +1 every 2 levels.
  • Wind: a gust that pushes monsters 1 tile (not bosses) and leaves the run to you and your companions for 3 s.