Shifting InstinctDruid ClassDruidTypePassiveMax level5Class level51 EffectWhen you change form, or turn back to yourself, your first hit or spell within 4 s deals more damage.Damage: +40%, +10% per level. RequiresPanther Formlv. 1Bear Formlv. 1
Deep RootsDruid ClassDruidTypePassiveMax level5Class level51 EffectMonsters held by Entangling Roots take more damage from you and your whole party, as long as the roots hold them.Damage taken: +5% per level. RequiresEntangling Rootslv. 3
Drinking RootsDruid ClassDruidTypePassiveMax level3 EffectWhile Entangling Roots holds monsters, every second you and party members within 3 tiles of them recover HP.Healing: 2% of a Heal of the same level for each monster held, +1% per level, up to 5 monsters. RequiresEntangling Rootslv. 3Green Handlv. 1
Hunting LeapDruid ClassDruidTypePassiveMax level3 EffectAfter a panther Pounce, within 3 s you can cast it once more, with no cooldown and no SP.The second Pounce deals 50% of the damage, +10% per level, and does not stun. RequiresPanther Formlv. 3
Bear's GrudgeDruid ClassDruidTypePassiveMax level3 EffectIn bear form every hit you take charges your next Swipe, up to 5 hits.Damage: +8% per hit, +2% per level.Charges last 6 s. RequiresBear Formlv. 3
Spirit BondShaman ClassShamanTypePassiveMax level5 EffectStrengthens totems and summons.Bonus: damage and healing of totems, sprites and the Abomination +8% per level.Wind Totem: attack speed +2 per level.The Abomination's hits it withstands: +1 every 2 levels. Needed forTotemlv. 1
Voice of the AncestorsShaman ClassShamanTypePassiveMax level5 EffectStrengthens the totems and Ancestors' Bolt.Totem duration: +4 s per level.Totem radius: +0.3 tiles per level.Ancestors' Bolt: one more jump every 2 levels. RequiresTotemlv. 1 Needed forLast Songlv. 1Tribute to the Spiritslv. 1
Last SongShaman ClassShamanTypePassiveMax level5Class level51 EffectWhen a totem ends, because it runs out or because another takes its place, it leaves one last blow of its kind, if it stood for at least 5 s.Ember: a blaze around the totem. Damage: 120% of magic attack, +30% per level. Fire. 2.5 tile radius.Spring: one last big heal, worth 2 pulses of the spring, +1 every 2 levels.Wind: a gust that pushes monsters 1 tile (not bosses) and leaves the run to you and your companions for 3 s. RequiresVoice of the Ancestorslv. 1
Spirit of the BoltShaman ClassShamanTypePassiveMax level5Class level51 EffectEvery 5th Ancestral Bolt frees a free wisp, like those of Wisps.Duration: 6 s, +2 s per level.At most 2 free wisps at once. RequiresAncestors' Boltlv. 3Spriteslv. 1
Heartbeat of the EldersShaman ClassShamanTypePassiveMax level3 EffectEvery Drum Roll extends your totems on the ground.Duration: +3 s per level. RequiresDrum Rolllv. 1