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Type
Rarity
Weapon type
Slot
Element
Only
101 items

Skeleton Soldier Prism

n. 5031
Type
Prism
Rarity
Rare
Goes into
Shield
Tier
2
Monster
Skeleton Soldier
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • −10% damage from the undead
  • −10% damage from humans
  • Double, two smaller effects

Crypt Spider Prism

n. 5032
Type
Prism
Rarity
Rare
Goes into
Weapon
Tier
2
Monster
Crypt Spider
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • 3% chance to slow the target you hit
  • +10% damage against slowed targets
  • Double, two smaller effects

Bloated Zombie Prism

n. 5035
Type
Prism
Rarity
Rare
Goes into
Armor
Tier
2
Monster
Bloated Zombie
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • 3% chance to poison whoever hits you in melee
  • 30% resistance to: poison
  • Double, two smaller effects

Cultist Prism

n. 5036
Type
Prism
Rarity
Rare
Goes into
Weapon
Tier
2
Monster
Cultist
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • 1.5% of damage dealt returns as SP
  • Price: But: +20% damage taken from spirit

Specter Prism

n. 5037
Type
Prism
Rarity
Rare
Goes into
Weapon
Tier
2
Monster
Specter
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

Drowned One Prism

n. 5039
Type
Prism
Rarity
Rare
Goes into
Weapon
Tier
2
Monster
Drowned One
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • Water weapon, level 1
  • 3% chance to slow the target you hit
  • Double, two smaller effects

Venom Spider Prism

n. 5042
Type
Prism
Rarity
Rare
Goes into
Footwear
Tier
2
Monster
Venom Spider
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • 50% resistance to: slow and root

Ghoul Prism

n. 5044
Type
Prism
Rarity
Rare
Goes into
Armor
Tier
2
Monster
Ghoul
Buy
–
Sell
750
Weight
1

Description

Double-click to set it into a piece of gear.

Effects

  • 3% chance to stun whoever hits you in melee
  • Each monster killed restores 1% HP and SP
  • Double, two smaller effects