Prysma
Opens 21 Nov
Quick search
Prysma Wiki

Skill search

Advanced search 1 filter on
Type
Kind
247 skills

Holy Light

Cleric
Class
Cleric
Type
Active
Kind
Holy
Max level
5
SP
16 → 24
Cast
0.6 s
Cooldown
2 s

Effect

  • Casts a beam of light along the line: it hurts every enemy it crosses and heals the companions it touches.
  • Damage: 150% of magic attack, +25% per level. Holy.
  • Healing: half of a Heal of the same level to each companion on the line.
  • Deals more to the undead.

Requires

Needed for

Holy Strike

Cleric
Class
Cleric
Type
Active
Kind
Holy
Max level
5
SP
13 → 17
Cooldown
12 s

Effect

  • Lights your mace: your hits turn holy.
  • Damage: +20% on normal hits. Holy.
  • Duration: 8 s. Ends if you change weapon.
  • On undead and ghosts: +25% damage and Stunned for 0.4 s on every hit. Not on bosses.

Requires

Needed for

Burden

Cleric
Class
Cleric
Type
Active
Kind
Debuff
Max level
5
SP
17 → 25
Cooldown
3 s

Effect

  • Slows the enemy: it walks and attacks more slowly.
  • Effect: Burdened, walks 40% slower and attacks 30% slower.
  • Duration: 5 s, +1 s per level.

Requires

Wind Veil

Cleric
Class
Cleric
Type
Active
Kind
Support
Max level
1
SP
10
Cooldown
12 s

Effect

  • Creates a circle of wind: ranged hits don't touch whoever stands inside.
  • Duration: 10 s.
  • Ranged means from more than 2.5 tiles. It stops spells too.

Requires

Mace Sweep

Cleric
Class
Cleric
Type
Active
Kind
Physical
Max level
5
SP
10 → 14
Cooldown
4 s

Effect

  • You swing your mace wide toward where you aim: it hurts every enemy in the arc. The most wounded ally within 6 tiles, or you if you are alone, is healed for part of the damage dealt.
  • Damage: 150% of attack, +20% per level. Holy while Holy Strike is lit.
  • Healing: 30% of the damage dealt, counting 3 enemies at most.

Requires

Warning

Cleric
Class
Cleric
Type
Active
Kind
Holy
Max level
5
SP
20 → 28
Cooldown
6 s

Effect

  • You mark a circle on the ground: after 1 s a pillar of light falls on it and hurts every enemy inside.
  • Radius: 1.5 cells.
  • Damage: 200% of magic attack, +30% per level. Holy.
  • On a Burdened or Signed enemy: +30% damage.

Requires

Votive Light

Cleric
Class
Cleric
Type
Active
Kind
Healing
Max level
3
SP
20
Cooldown
8 s

Effect

  • You set a small light on the ground. The first wounded party member who walks over it, or you, picks it up and is healed.
  • Healing: 60% of your Heal, +10% per level.
  • Duration: 30 s. Up to 2 lights: a third puts out the oldest.

Requires

Consecrated Ground

Priest
Class
Priest
Type
Active
Kind
Healing
Max level
10
SP
18 → 45
Cast
0.8 s
Cooldown
8 s

Effect

  • Consecrates the ground in the circle: every second it heals whoever is inside and burns the undead.
  • Healing: 70 HP per second, +30 per level, plus 2 per point of Intelligence.
  • Duration: 5 s, +1 s per level.
  • On undead and ghosts: damage equal to half the healing, every second.
  • Uses a Votive Stone.

Requires

Needed for