Draws the bow while you hold and looses a shot that pierces defenses at the first enemy on the line: the longer you draw and the farther the target, the more it hurts.
Damage: 300% of attack at full draw, +50% per level. Arrow's element.
Draw: full in 1.2 s. Released at once it deals 40% of the damage, and the critical and ignored defense grow with the draw.
Chance: +20% critical.
Distance: +5% damage per tile, up to +40% at 8 tiles.