Prysma
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Type
Kind
110 skills

Drive

Knight
Class
Knight
Type
Passive
Max level
1

Effect

  • Adds a Drive charge when you use a Knight skill within 3 s of a different one. The charges show on the ground, as red blades around your feet. Judgment Blade consumes all charges.
  • Duration: 5 s, renewed with each charge.
  • Bonus: +40% Judgment Blade damage per charge.
  • Up to 3 charges.

Needed for

Rhythm

Knight
Class
Knight
Type
Passive
Max level
10
Class level
51

Effect

  • Adds a Drive charge when all three greatsword strikes land on the same enemy: the third, heavy one keeps the rhythm.
  • Damage: +4% heavy strike damage per level.
  • Greatsword only.

Requires

Unstoppable

Knight
Class
Knight
Type
Passive
Max level
10
Class level
51

Effect

  • Makes you take less damage while you dash with Charge, Piercing Thrust and Assault, and gives you a shield for each enemy your dash hits.
  • Effect: damage taken -20%, +3% per level, during the dash.
  • Shield: 2% of max HP per enemy, +0.3% per level. Up to 5 enemies.
  • Duration: 4 s.

Requires

Rage

Barbarian
Class
Barbarian
Type
Passive
Max level
1

Effect

  • Builds Rage while you fight: the more Rage you have, the more damage you deal. At full Rage the next skill is furious.
  • Damage: +3% every 10 Rage, up to +30% at 100.
  • Rage: +5 for every hit you deal, +4 for every hit you take, +3 when a companion within 6 tiles is hit.
  • Furious: at 100 the next Devastating Blow, Slam, Whirlwind or Axe Throw deals +50%, is bigger and consumes all Rage. Devastating Blow starts fully charged, Whirlwind lasts twice as long.
  • After 3 s out of combat it drops by 8 points per second.
  • You see it in the red bar under SP.

Needed for

Hemorrhage

Barbarian
Class
Barbarian
Type
Passive
Max level
10
Class level
51

Effect

  • Your axe skills leave a stack of Hemorrhage on the enemy. At 5 stacks your next skill hits it much harder and uses them up.
  • Damage: +40% at 5 stacks, +6% per level.
  • Stacks: up to 5, one every 0.5 s per enemy. They last 8 s.

Requires

Planted Axe

Barbarian
Class
Barbarian
Type
Passive
Max level
5
Class level
51

Effect

  • Axe Throw leaves your axe stuck where it hits. Walk over it to take it back: Axe Throw is ready again at once and your Rage rises. Press Axe Throw again and it flies back to your hand, without the reset. While it is on the ground you fight bare-handed.
  • Rage: +6 per level when you take it back.
  • If you do not take it back within 4 s, it comes back by itself.

Requires

Smoldering Ember

Barbarian
Class
Barbarian
Type
Passive
Max level
1

Effect

  • Out of combat your Rage lasts longer.
  • Wait: 6 s instead of 3.
  • Drop: 4 points per second instead of 8.

Requires