Blood OfferingWarlock ClassWarlockTypeActiveKindSupportMax level5SP0Cooldown15 s EffectTurns part of your HP into SP.Cost: 15% of max HP.SP recovery: 50% of the HP paid, +10% per level. It arrives after one second.It can't be used with too few HP. RequiresBlood Pactlv. 1
Hand of the AbyssWarlock ClassWarlockTypeActiveKindShadowMax level5SP50Cooldown20 s EffectRaises a huge hand from the ground that crushes the target and consumes all its marks.Damage: 530% of magic attack, +70% per level. Neutral.Bonus: +50% damage per mark consumed, up to 5.Cost: 8% of max HP. It can't be cast with too few HP. RequiresSeal of Doomlv. 7Siphonlv. 3 Needed forBlood Harvestlv. 5
Wandering MarksWarlock ClassWarlockTypePassiveMax level5Class level51 EffectWhen a marked enemy dies, its marks jump to the nearest enemy within 4 tiles.Marks that jump: half at level 1, rounded up, +12.5% per level. At level 5 they all jump.Feast still heals you: the marks are counted before the jump. RequiresFeastlv. 3
Spear to the VeinWarlock ClassWarlockTypePassiveMax level5Class level51 EffectWhen Blood Spear hits an enemy with 5 marks, it gives back the HP and SP it cost and its cooldown resets.Damage of that Spear: +10% per level.It triggers once every 4 s at level 1, half a second less per level. RequiresBlood Lancelv. 5
Chain CageWarlock ClassWarlockTypeActiveKindShadowMax level5Class level51SP30Cooldown18 s EffectPlants a ring of chains 2.5 tiles wide. Monsters inside it when you cast it can't get out.Whoever pushes against the chains takes a mark, at most one per second.Duration: 3 s at level 1, +0.5 s per level.Players pass freely.Not on bosses: a boss in the ring stays Exposed for 2 s. RequiresChainslv. 5
Blood HarvestWarlock ClassWarlockTypeActiveKindShadowMax level5Class level60SP80Cooldown60 s EffectMakes the ground throb in a ring 3.5 tiles wide for 4 s. Every 0.8 s the enemies inside take a mark and a little damage.Then it bursts: 400% of magic attack at level 1, +60% per level. Neutral.Bonus: +30% damage for each mark on the enemy, up to 5. The marks stay.The burst heals you and your companions in the ring for 10% of all the Harvest's damage, at most 30% of each one's HP.Cost: 10% of max HP. It can't be cast with too few HP. RequiresHand of the Abysslv. 5Bleeding Earthlv. 5