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Type
Kind
110 skills

Long Eye

Ranger
Class
Ranger
Type
Passive
Max level
10

Effect

  • Extends range and improves aim with a bow in hand.
  • Range: +1 tile every 2 levels, for the basic attack and bow skills.
  • Accuracy: +2 per level.

Needed for

Steady Footing

Ranger
Class
Ranger
Type
Passive
Max level
3

Effect

  • If you have stood still for 1 s with a bow in hand, your shots deal more damage. It is lost as soon as you move, even with Roll.
  • Damage: +5% per level, for the attack and bow skills.

Requires

Wolf Companion

Hunter
Class
Hunter
Type
Passive
Max level
10

Effect

  • Fang, your wolf, follows you and bites your target.
  • Damage: 42% of attack per bite, +7% per level. Neutral.
  • Bites: one every 1.39 s, -0.06 s per level.
  • Monsters don't attack it. It only bites a target within 11 tiles of you.

Needed for

Pack Bond

Hunter
Class
Hunter
Type
Passive
Max level
5

Effect

  • Strengthens Fang's bites and gives you critical when it bites.
  • Fang's damage: +6% per level.
  • Time between bites: -4% per level.
  • Critical: +3 per level, for 2 s after each of Fang's bites.

Requires

Needed for

Expert Hands

Hunter
Class
Hunter
Type
Passive
Max level
5

Effect

  • Makes your traps last longer on the ground and lets you keep one more.
  • Duration: +6 s per level, on top of the base 30 s.
  • At level 3: 4 traps on the ground instead of 3.

Requires

Needed for

Longbow Mastery

Hunter
Class
Hunter
Type
Passive
Max level
10

Effect

  • Strengthens your hits with a longbow in hand.
  • Extra damage: +2% per level.
  • Range: +1 tile every 3 levels, for the basic attack and bow skills.

Needed for

Holding Bite

Hunter
Class
Hunter
Type
Passive
Max level
3

Effect

  • Every third bite from Fang slows whoever takes it.
  • Effect: Slowed for 1 s, +0.5 s per level. Bosses too.

Requires

Fang on Guard

Hunter
Class
Hunter
Type
Passive
Max level
3

Effect

  • When a monster hits you up close, Fang leaves its target, leaps on it and bites it with a double bite.
  • Once every 6 s, -1 s per level.

Requires