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Bard15 skills

The lute, songs and cards: plays for the group, puts monsters to sleep and confuses them, and sometimes trusts to luck.

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Where there are two numbers, the first is at level 1 and the second at max level.

Clear Voice

Bard
Class
Bard
Type
Passive
Max level
5

Effect

  • Lengthens your songs and widens their area.
  • Duration: +4 s per level, on top of the base 30 s.
  • Radius: +0.4 tiles per level, on top of the base 3.

Requires

Needed for

Ballad of the Wind

Bard
Class
Bard
Type
Active
Kind
Support
Max level
10
SP
26
Cooldown
2 s

Effect

  • Plays a song around you that follows you: you and the companions in the area attack faster and run faster.
  • Attack speed: +5, +1 per level.
  • Run: +10%.
  • Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.
  • One song at a time: the new one replaces the old. Press it again to stop playing.

Requires

Hymn of Iron

Bard
Class
Bard
Type
Active
Kind
Support
Max level
10
SP
30
Cooldown
2 s

Effect

  • Plays a song around you that follows you: you and the companions in the area take less damage.
  • Damage taken: -4% per level.
  • Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.
  • One song at a time: the new one replaces the old. Press it again to stop playing.

Requires

Song of the Spring

Bard
Class
Bard
Type
Active
Kind
Support
Max level
10
SP
34
Cooldown
2 s

Effect

  • Plays a song around you that follows you: you and the companions in the area recover HP and SP every second, even while fighting.
  • Healing: 0.42% of max HP per second, +0.12% per level.
  • SP: 0.28% of max SP per second, +0.08% per level.
  • Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.
  • One song at a time: the new one replaces the old. Press it again to stop playing.

Requires

Needed for

March of the Blade

Bard
Class
Bard
Type
Active
Kind
Support
Max level
10
SP
30
Cooldown
2 s

Effect

  • Plays a song around you that follows you: you and the companions in the area have more attack.
  • Attack: +6 per level.
  • Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.
  • One song at a time: the new one replaces the old. Press it again to stop playing.

Requires

Shrill Note

Bard
Class
Bard
Type
Active
Kind
Debuff
Max level
5
SP
16
Cooldown
6 s

Effect

  • Sends a high note in a fan in front of you: it hurts enemies, interrupts spells and stuns them.
  • Damage: 110% of the sum of attack and magic attack, +20% per level. Neutral.
  • Effect: Stunned for 1.4 s, +0.2 s per level. While Stunned it is Exposed. Not on bosses.

Needed for

Lullaby

Bard
Class
Bard
Type
Active
Kind
Debuff
Max level
5
SP
28
Cooldown
14 s

Effect

  • Puts the monsters inside the circle to sleep: they stay still while it lasts or until someone hits them.
  • Effect: Asleep for 3.8 s, +0.8 s per level. While asleep it is Exposed.
  • Does not work on bosses.

Requires

Broken Chord

Bard
Class
Bard
Type
Active
Kind
Powerful
Max level
10
SP
22
Cooldown
7 s

Effect

  • Bursts a chord around you: it hurts and pushes back nearby enemies.
  • Damage: 115% of the sum of attack and magic attack, +15% per level. Neutral.
  • Pushback: 1.1 tiles, +0.1 per level.

Requires

Needed for

Card of Fate

Bard
Class
Bard
Type
Active
Kind
Powerful
Max level
10
SP
25
Cooldown
10 s

Effect

  • Turns a random card on the target: each card does something different.
  • Flame: 270% of the sum of attack and magic attack, +30% per level. Fire.
  • Sleep: Asleep for 4.4 s, +0.4 s per level. Does not work on bosses.
  • Chain: Chained for 3.3 s, +0.3 s per level.
  • Scythe: 135% of the sum of attack and magic attack, +15% per level, triple if the target has less than half its HP. Neutral.
  • Blindfold: Blinded for 4.4 s, +0.4 s per level.
  • Wheel: plays a random song, at half this skill's level.
  • Spring: heals you and companions within 9 tiles for 9% of your max HP, +1% per level.
  • Jester: does nothing.
  • Jester chance: 22% at level 1, 15% at level 5, 3% at level 10.

Requires

Needed for

Refrain

Bard
Class
Bard
Type
Active
Kind
Powerful
Max level
5
SP
15
Cooldown
8 s

Effect

  • Only while you play, and it does not stop the song: a wave runs from you to the edge of the song's area and hurts the monsters it reaches.
  • Damage: 100% of attack plus magic attack, +20% per level. Neutral.
  • Effect: Slowed for 2 s.
  • Does nothing without a song.

Requires

Road Song

Bard
Class
Bard
Type
Passive
Max level
3

Effect

  • The Ballad of the Wind makes you run faster, and the run lasts longer.
  • Run speed: +20%, +5% per level, instead of +10%.
  • When you leave the area or the song ends, the run lasts 40 s, +10 s per level. Attack speed still lasts 10 s.

Requires

Countermelody

Bard
Class
Bard
Type
Passive
Max level
1
Class level
51

Effect

  • When you change song, the old one does not stop: it goes on at half strength until it ends.
  • Two songs at most: a third one replaces the oldest.
  • Companions in the area get both.

Echo

Bard
Class
Bard
Type
Active
Kind
Powerful
Max level
3
Class level
60
SP
20
Cooldown
9 s

Effect

  • A wide note flies straight for 7 tiles and comes back to you: it hits going out and coming back.
  • Damage on each pass: 200% of attack plus magic attack, +50% per level. Neutral.
  • Whoever is hit both times is Stunned for 0.8 s. Not on bosses.

Requires

Marked Deck

Bard
Class
Bard
Type
Passive
Max level
2

Effect

  • You see your next Card of Fate above your head before you turn it, and you choose when to use it.
  • At level 2 the Jester no longer comes up.

Requires