Skill builderThief
Novice
9 points| Skill | Level | Requires |
|---|---|---|
| Attack AttackActive · PhysicalStrikes the target with the weapon you wield, continuously, until it dies.Damage: 100% of attack. Neutral, or the arrows' element.Always learned: costs no SP and its speed is your ASPD. |
0 / 1 | |
| Sit SitActive · SupportSits you on the ground, or on the nearest chair or bench; used again, it makes you stand up.Sitting, you recover HP and SP faster, if you know the Basics.You can also sit with Ins or X.Always learned: costs no SP. |
0 / 1 | |
| Basics BasicsPassiveTeaches the basics of life on the road, a new one each level.Level 1: sitting, you recover HP and SP.Level 2: you recover HP while standing still, after 4 s out of combat.Level 3: you recover SP over time.Level 4: sitting doubles your recovery.Level 5: you can use storage.Level 6: you can create a party.Level 7: you can found a guild.Level 8: HP comes back after 2 s out of combat instead of 4.Level 9: you can choose your first class. |
0 / 9 |
Thief
49 pointsOpens when Novice is class level 10 and has spent all its points.
| Skill | Level | Requires |
|---|---|---|
| Double Attack Double AttackPassiveGives every basic dagger attack a chance to hit twice.Chance: 5% per level.The second hit deals full damage. Daggers only. |
0 / 10 | |
| Dagger Mastery Dagger MasteryPassiveIncreases attack when wielding a dagger.Bonus: +8 weapon attack per level.Daggers only. |
0 / 5 | |
| Reflexes ReflexesPassiveIncreases dodge.Bonus: +6 dodge per level. |
0 / 5 | |
| Sneak Attack Sneak AttackActive · Physical · SP 12 → 21 · Cooldown 4 sDashes forward and stabs the first enemy in the way; from behind it deals double.Damage: 180% of attack, +20% per level. Weapon element.From behind: double damage. Also applies if the enemy isn't targeting you, or if it is Stunned, Rooted, Frozen, Blinded, Asleep or Confused.If nobody is in the way, the stab misses. |
0 / 10 | Dagger Mastery 1 |
| Throwing Knives Throwing KnivesActive · Physical · SP 14 · Cooldown 3 sThrows three knives in a fan: each hits the first enemy it meets.Damage: 76% of attack per knife, +16% per level. Weapon element.An enemy up close can take all three. |
0 / 5 | Double Attack 1 |
| Poisoned Blades Poisoned BladesActive · Poison · SP 20 · Cooldown 20 sCoats your blades: for a while your hits can poison the enemy.Damage: 25% of attack per second; 27% at level 2, 30% at level 3. Poison.Effect: Poisoned for 12 s. A new poison renews it, it doesn't stack.Duration: 20 s.Chance: 20% per hit, +5% per level.Only with bladed weapons and non-magic hits. It doesn't poison while Deadly Poison is active. |
0 / 3 | Sneak Attack 3 |
| Backstep BackstepActive · Physical · SP 8 · Cooldown 5 sLeaps backward, away from your target or the nearest enemy.Distance: 3 tiles, +1 per level.For 0.3 s nobody can hit you. It doesn't break Shadow. |
0 / 3 | Reflexes 1 |
| Smoke Bomb Smoke BombActive · Physical · SP 18 · Cooldown 14 sThrows a smoke bomb: monsters inside the cloud often miss.Duration: 4.7 s; 5.3 s at level 2, 6 s at level 3.Chance: whoever is in the smoke misses 60% of their hits.Works on bosses too. It doesn't break Shadow. |
0 / 3 | Backstep 2 |
| Sand in the Eyes Sand in the EyesActive · Physical · SP 9 · Cooldown 12 sThrows a fan of sand in front: whoever is hit misses half its hits and casts no skills.Effect: Blinded for 3.3 s; 4.7 s at level 2, 6 s at level 3.Interrupts the skill they are casting, and the enemies hit target you.While an enemy is Blinded, Sneak Attack deals double even from the front. Works on bosses too. |
0 / 3 | Sneak Attack 1 |
| Steal StealActive · Physical · SP 10 · Cooldown 2 sTries to steal one of the items the monster can drop.Chance: 28%, +8% per level. +0.25% per point of Dexterity and per level of yours, −0.25% per monster level.Once per monster: one that has been robbed gives nothing more. Common items come out more often.The monster, robbed or not, targets you. |
0 / 5 | |
| Blade Dance Blade DanceActive · Physical · SP 40 · Cooldown 20 sAppears five times around the target with a cut each time, then finishes with a cross that stuns it.Damage: 82% of attack per cut, +12% per level; the final cross deals triple. Weapon element.Effect: Stunned for 1.2 s. Not on bosses.Nobody can hit you during the whole dance. |
0 / 5 | Sneak Attack 5Throwing Knives 3 |
| Counterstep CounterstepPassiveStrengthens the basic attack you land right after dodging a hit, within 3 s.Damage: +25% per level, on that hit. |
0 / 3 | Reflexes 3 |
| Accomplice AccomplicePassiveIncreases the damage you deal to enemies that are targeting someone else.Damage: +10% per level. |
0 / 3 | Sneak Attack 3 |
| Wrist Cut Wrist CutActive · Debuff · SP 14 · Cooldown 15 sCuts the enemy's hand: for a while it deals less damage to everyone.Damage: 100% of attack. Weapon element.Effect: Weakened for 8 s. The enemy deals 4% less damage per level.Works on bosses too. |
0 / 5 | Sand in the Eyes 1 |
| Caltrops CaltropsActive · Physical · SP 16 · Cooldown 16 sThrows a handful of four-pointed nails on the ground: anyone who walks over them is pricked and slowed.Radius: 2 cells. Duration: 6 s.Damage: 30% of attack, once per enemy.Effect: Slowed for 2 s, +1 s per level. Lasts half as long on bosses. |
0 / 3 | Backstep 1 |
| Slip Away Slip AwayActive · Support · SP 12 · Cooldown 30 sFrees you from the negative effects on you and makes you run faster.Run speed: +20% for 2 s, +1 s per level.Overloaded stays. |
0 / 3 | Backstep 2 |
| Quick Hand Quick HandPassiveIncreases the chance of Steal on an enemy taken from behind, Blinded or not looking at you.Chance: +8% per level. |
0 / 3 | Steal 3 |