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Kind

Classes

54 skills

Counterbeat

Warrior
Class
Warrior
Type
Passive
Max level
3

Effect

  • Strengthens the basic attack you land right after a skill, within 3 s.
  • Damage: +20% per level, on that hit.

Requires

Three Cuts

Warrior
Class
Warrior
Type
Active
Kind
Physical
Max level
5
SP
12
Cooldown
7 s

Effect

  • Strikes all enemies in front with a cut. Pressed again within 3 s, it makes a second, wider cut, then a third that knocks back.
  • Damage: 90% of attack per cut, +15% per level. Weapon element.
  • Knockback: 1.5 cells, on the third cut. Not on bosses.
  • SP is paid on the first cut. The cooldown starts after the last one.

Requires

Hamstring

Warrior
Class
Warrior
Type
Active
Kind
Debuff
Max level
3
SP
10
Cooldown
8 s

Effect

  • Strikes the enemy's legs and slows it.
  • Damage: 80% of attack. Weapon element.
  • Effect: Slowed for 3 s, +1 s per level. Lasts half as long on bosses.

Requires

Rally

Warrior
Class
Warrior
Type
Active
Kind
Support
Max level
5
SP
20
Cooldown
30 s
Duration
20 s

Effect

  • Increases the damage dealt by you and allies within 5 cells.
  • Damage dealt: +3% per level.
  • Duration: 20 s.

Requires

Second Wind

Warrior
Class
Warrior
Type
Active
Kind
Support
Max level
3
SP
15
Cooldown
60 s
Duration
4 s

Effect

  • Makes you recover HP for 4 s. Hits you take do not stop it.
  • Healing: 6% of max HP per level, over 4 s.

Requires

Steady in the saddle

Warrior
Class
Warrior
Type
Passive
Max level
1

Effect

  • Lets you fight from the saddle: you attack and use skills without dismounting, and hits don't knock you off.
  • You still dismount with the Reins, by sitting or by dying.

Requires

Two-Handed Mastery

Knight
Class
Knight
Type
Passive
Max level
10

Effect

  • Increases attack with two-handed weapons.
  • Attack: +5 per level.
  • With a greatsword the basic attack comes in three beats: overhead, backhand and heavy blow. The third deals 160% and also hits anyone next to you in front with 60%.

Requires

Needed for

Drive

Knight
Class
Knight
Type
Passive
Max level
1

Effect

  • Adds a Drive charge when you use a Knight skill within 3 s of a different one. The charges show on the ground, as red blades around your feet. Judgment Blade consumes all charges.
  • Duration: 5 s, renewed with each charge.
  • Bonus: +40% Judgment Blade damage per charge.
  • Up to 3 charges.

Needed for