Raises the strongest monster slain in the last 15 s within 6 tiles: it fights for you in its own shape. Then it opens the Funeral Procession: for 20 s every monster that dies within 8 tiles of you rises too and fights for you, up to three.
Damage: 270% of magic attack, +30% per level. Those of the Procession: 60%.
Hits it withstands: 5, +1 per level. Those of the Procession: 60%.
Duration: 22 s, +2 s per level.
Without a freshly slain monster nearby, only the Procession opens.
You enter one of your skeletons or puppets and steer it yourself: tapped, the closest; held, the one you pick. You attack with its weapon and cast all your skills. Pressed again, you leave; the body crumbles and, with Bones to Pieces, bursts.
Attack damage: your magic attack plus the body's, all times 1.2. Attack speed: +15%.
The body takes 70% of the hits you take, with a shell of 60% of your max HP, +10% per level. If it breaks, you are out.
Duration: 8 s, +1 s per level.
Range: 9 tiles. Without skeletons or puppets it doesn't start.