Lute HandsBard ClassBardTypePassiveMax level10 EffectStrengthens your hits with a lute in hand.Extra damage: +4% per level.Attack range: +1 tile every 3 levels. Needed forClear Voicelv. 1Ballad of the Windlv. 1Card of Fatelv. 3
Clear VoiceBard ClassBardTypePassiveMax level5 EffectLengthens your songs and widens their area.Duration: +4 s per level, on top of the base 30 s.Radius: +0.4 tiles per level, on top of the base 3. RequiresLute Handslv. 1 Needed forRefrainlv. 3
Ballad of the WindBard ClassBardTypeActiveKindSupportMax level10SP26Cooldown2 s EffectPlays a song around you that follows you: you and the companions in the area attack faster and run faster.Attack speed: +5, +1 per level.Run: +10%.Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.One song at a time: the new one replaces the old. Press it again to stop playing. RequiresLute Handslv. 1 Needed forHymn of Ironlv. 3Song of the Springlv. 3Road Songlv. 5
Hymn of IronBard ClassBardTypeActiveKindSupportMax level10SP30Cooldown2 s EffectPlays a song around you that follows you: you and the companions in the area take less damage.Damage taken: -4% per level.Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.One song at a time: the new one replaces the old. Press it again to stop playing. RequiresBallad of the Windlv. 3 Needed forMarch of the Bladelv. 3Countermelodylv. 5
Song of the SpringBard ClassBardTypeActiveKindSupportMax level10SP34Cooldown2 s EffectPlays a song around you that follows you: you and the companions in the area recover HP and SP every second, even while fighting.Healing: 0.42% of max HP per second, +0.12% per level.SP: 0.28% of max SP per second, +0.08% per level.Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.One song at a time: the new one replaces the old. Press it again to stop playing. RequiresBallad of the Windlv. 3 Needed forCountermelodylv. 5
March of the BladeBard ClassBardTypeActiveKindSupportMax level10SP30Cooldown2 s EffectPlays a song around you that follows you: you and the companions in the area have more attack.Attack: +6 per level.Duration: 30 s, +4 s per level of Clear Voice. Whoever leaves the area keeps the effect for 10 more s.One song at a time: the new one replaces the old. Press it again to stop playing. RequiresHymn of Ironlv. 3
Shrill NoteBard ClassBardTypeActiveKindDebuffMax level5SP16Cooldown6 s EffectSends a high note in a fan in front of you: it hurts enemies, interrupts spells and stuns them.Damage: 110% of the sum of attack and magic attack, +20% per level. Neutral.Effect: Stunned for 1.4 s, +0.2 s per level. While Stunned it is Exposed. Not on bosses. Needed forLullabylv. 2Broken Chordlv. 3
LullabyBard ClassBardTypeActiveKindDebuffMax level5SP28Cooldown14 s EffectPuts the monsters inside the circle to sleep: they stay still while it lasts or until someone hits them.Effect: Asleep for 3.8 s, +0.8 s per level. While asleep it is Exposed.Does not work on bosses. RequiresShrill Notelv. 2
Broken ChordBard ClassBardTypeActiveKindPowerfulMax level10SP22Cooldown7 s EffectBursts a chord around you: it hurts and pushes back nearby enemies.Damage: 115% of the sum of attack and magic attack, +15% per level. Neutral.Pushback: 1.1 tiles, +0.1 per level. RequiresShrill Notelv. 3 Needed forEcholv. 5
Card of FateBard ClassBardTypeActiveKindPowerfulMax level10SP25Cooldown10 s EffectTurns a random card on the target: each card does something different.Flame: 270% of the sum of attack and magic attack, +30% per level. Fire.Sleep: Asleep for 4.4 s, +0.4 s per level. Does not work on bosses.Chain: Chained for 3.3 s, +0.3 s per level.Scythe: 135% of the sum of attack and magic attack, +15% per level, triple if the target has less than half its HP. Neutral.Blindfold: Blinded for 4.4 s, +0.4 s per level.Wheel: plays a random song, at half this skill's level.Spring: heals you and companions within 9 tiles for 9% of your max HP, +1% per level.Jester: does nothing.Jester chance: 22% at level 1, 15% at level 5, 3% at level 10. RequiresLute Handslv. 3 Needed forMarked Decklv. 5