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Skill builderRanger

Novice

9 points
SkillLevelRequires
Attack
AttackActive · PhysicalStrikes the target with the weapon you wield, continuously, until it dies.Damage: 100% of attack. Neutral, or the arrows' element.Always learned: costs no SP and its speed is your ASPD.
0 / 1
Sit
SitActive · SupportSits you on the ground, or on the nearest chair or bench; used again, it makes you stand up.Sitting, you recover HP and SP faster, if you know the Basics.You can also sit with Ins or X.Always learned: costs no SP.
0 / 1
Basics
BasicsPassiveTeaches the basics of life on the road, a new one each level.Level 1: sitting, you recover HP and SP.Level 2: you recover HP while standing still, after 4 s out of combat.Level 3: you recover SP over time.Level 4: sitting doubles your recovery.Level 5: you can use storage.Level 6: you can create a party.Level 7: you can found a guild.Level 8: HP comes back after 2 s out of combat instead of 4.Level 9: you can choose your first class.
0 / 9

Ranger

49 points
SkillLevelRequires
Long Eye
Long EyePassiveExtends range and improves aim with a bow in hand.Range: +1 tile every 2 levels, for the basic attack and bow skills.Accuracy: +2 per level.
0 / 10
Steady Hand
Steady HandPassiveIncreases Dexterity with a bow in hand.Bonus: +1 Dexterity per level.
0 / 10
Double Arrow
Double ArrowActive · Physical · SP 12 · Cooldown 1 sShoots two arrows in a row at the first enemy on the line.Damage: 90% of attack per arrow, +10% per level. Arrow's element.If nobody is on the line, the arrow misses.
0 / 10
Focus
FocusActive · Support · SP 20 · Cooldown 2 sIncreases your Agility and Dexterity.Bonus: +1 Agility and +1 Dexterity per level.Duration: 60 s.
0 / 10 Steady Hand 1
Impact Arrow
Impact ArrowActive · Physical · SP 14 · Cooldown 6 sShoots a heavy arrow at the first enemy on the line: it pushes it back and stuns it. If it slams into a wall or another enemy, both are pinned to the ground.Damage: 120% of attack, +20% per level. Arrow's element.Effect: Stunned for 0.72 s, +0.12 s per level. While Stunned it is Exposed. Not on bosses.Effect: Pinned for 2 s, +0.5 s per level, if it slams. While Pinned it is Exposed.Pushback: 1.8 tiles, +0.3 per level.If nobody is on the line, the arrow misses.
0 / 5 Double Arrow 1
Arrow Hail
Arrow HailActive · Physical · SP 22 · Cooldown 5 sRains three waves of arrows in the circle: each hits every enemy inside.Damage: 58% of attack per wave, +8% per level. Arrow's element.
0 / 10 Double Arrow 3
Piercing Shot
Piercing ShotActive · Physical · SP 18 · Cooldown 5 sShoots an arrow that goes straight to the end and hits every enemy on the line.Damage: 125% of attack, +15% per level. Arrow's element.
0 / 10 Long Eye 3
Roll
RollActive · Physical · SP 8 · Cooldown 6 sRolls you in the direction you choose: for a moment no hit touches you, and the next hit is a critical.Untouchable: 0.38 s.Critical: the first hit you deal within 4 s.
0 / 5 Focus 1
Charged Shot
Charged ShotActive · Physical · SP 35 · Cooldown 12 sDraws the bow while you hold and looses a shot that pierces defenses at the first enemy on the line: the longer you draw and the farther the target, the more it hurts.Damage: 300% of attack at full draw, +50% per level. Arrow's element.Draw: full in 1.2 s. Released at once it deals 40% of the damage, and the critical and ignored defense grow with the draw.Chance: +20% critical.Distance: +5% damage per tile, up to +40% at 8 tiles.Ignores 30% of the monster's defense.If nobody is on the line, the arrow misses.
0 / 5 Double Arrow 5Steady Hand 5
Steady Footing
Steady FootingPassiveIf you have stood still for 1 s with a bow in hand, your shots deal more damage. It is lost as soon as you move, even with Roll.Damage: +5% per level, for the attack and bow skills.
0 / 3 Long Eye 3
Marksman's Step
Marksman's StepActive · Support · SP 18 · Cooldown 25 sAfter each basic attack with the bow you hop 1 tile toward where you aim. If you aim at the target, you hop backward.Duration: 6 s, +2 s per level.The hop does not pass walls and does not make you untouchable.
0 / 3 Roll 1
Covering Shot
Covering ShotActive · Support · SP 16 · Cooldown 12 sYou watch over yourself or a party member: the first enemy that hits them takes an arrow from you on its own and is stunned.Damage: 100% of attack, +20% per level. Arrow element.Effect: Stunned for 0.4 s, +0.2 s per level. Not on bosses.Arrows: 1 per level, only one per enemy.Duration: 6 s.
0 / 3 Focus 3