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Kind
247 skills

Black Eruption

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
20
Cooldown
10 s

Effect

  • Uses up all your Rot and makes it explode around you: the more Rot you had, the more damage it deals.
  • Damage: 60% of attack plus 3% per point of Rot, increased by 12% per level (at level 1: 168% with 30 Rot, 403% with 100). Weapon element.
  • Requires at least 30 Rot. Uses all the Rot.

Requires

Scab

Accursed
Class
Accursed
Type
Active
Kind
Support
Max level
3
SP
14
Cooldown
15 s

Effect

  • Consumes all Rot and hardens it into a shield that absorbs damage.
  • Shield: 0.10% of max HP for each point of Rot, +0.03% per level.
  • Duration: 6 s.
  • Requires at least 30 Rot. Consumes all Rot.

Requires

Shared Blood

Accursed
Class
Accursed
Type
Active
Kind
Support
Max level
5
SP
20
Cooldown
20 s

Effect

  • You bind a party member to you: each of your arm strikes that lands heals them too.
  • Healing: 10% of the damage dealt, +4% per level.
  • Duration: 8 s.
  • Yank heals only once, even if it hits several enemies.

Requires

Hurled Greatsword

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
10
SP
20 → 38
Cooldown
8 s

Effect

  • Hurls the greatsword, which hurts enemies in its path and stays planted in the ground. Press it again: you vanish into a shadow, reappear at the greatsword and slam it into the ground.
  • Damage: 112% of attack, +12% per level. Weapon element.
  • Slam: 155% of attack, +15% per level. Weapon element.
  • Effect: Airborne for 0.6 s, for enemies hit by the slam. Does not work on bosses.
  • Duration: 6 s planted in the ground.
  • The second press costs no SP. While the greatsword is away, the basic attack is bare-handed.
  • If you don't take it back, it returns on its own and hurts again along the way, with the throw's damage; the cooldown is then 6 s.

Needed for

Condemned's Dance

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
10
SP
18 → 27
Cooldown
6 s

Effect

  • Performs three moves in a row, one per press: a dash forward with a slash, a roll with a spinning cut, a leap that slams the greatsword and knocks into the air.
  • First hit: 98% of attack, +8% per level, to whoever is in the path of the dash (2.6 tiles). Weapon element.
  • Second hit: 87% of attack, +7% per level, to whoever is within 2 tiles. Weapon element.
  • Third hit: 142% of attack, +12% per level, to whoever is within 1.9 tiles. Weapon element.
  • Effect: Airborne for 0.9 s, on the third hit. Does not work on bosses.
  • You have 1.3 s to press again: if the time runs out, the cooldown is 5 s.
  • SP are paid only on the first move. During each move you take no damage for 0.25-0.4 s.

Requires

Vesper Blade

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
SP
25 → 35
Cooldown
25 s
Duration
12 → 20 s

Effect

  • Increases the damage you deal and heals you for part of the damage dealt.
  • Bonus: +25% damage, +5% per level.
  • Healing: 6% of the damage dealt, +1% per level.
  • Duration: 12 s, +2 s per level.
  • Applies to the basic attack and to skills.

Requires

Needed for

Shadow Sidestep

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
SP
16
Cooldown
7 s

Effect

  • Dashes a short way toward the chosen point and wraps you in a shield of shadow.
  • Shield: 10% of max HP, +2% per level.
  • Duration: 4 s.
  • During the dash you take no damage for 0.2 s. The new shield replaces the one you already have.

Requires

Needed for

Helm Cry

Dark Knight
Class
Dark Knight
Type
Active
Kind
Debuff
Max level
5
SP
20 → 28
Cooldown
12 s

Effect

  • Hurts the monsters around you, stuns them and interrupts their casting.
  • Damage: 50% of attack. Weapon element.
  • Effect: Stunned for 1.2 s, +0.2 s per level.
  • Radius: 2.8 tiles, +0.2 per level.
  • No stun on bosses: only the damage and the interrupted cast.

Requires

Needed for

Last Vigil

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
5
SP
40 → 60
Cooldown
60 s
Duration
15 s

Effect

  • The cursed armor fuses with you: you grow bigger, wrapped in violet shadow, and fight harder. Press it again before it ends: the shadow goes out in a fan-shaped wave in front of you, 4.8 tiles long, and the transformation ends.
  • Bonus: +1.5 tiles of basic attack range, +35% to all damage, +20 attack speed, -15% damage taken.
  • Duration: 20 s.
  • Wave: 240% of attack, +40% per level, more the more the enemy is wounded, up to double. Weapon element.
  • The wave ends the effect. The second press costs no SP.
  • If you don't press it again, the cooldown is 50 s.

Needed for

Debt

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
Class level
51
SP
25
Cooldown
20 s

Effect

  • Puts off part of the damage you take: instead of landing at once, it arrives slowly over the next 4 s.
  • Damage put off: 40%, +5% per level.
  • Duration: 5 s, +0.5 s per level.
  • Healing you receive pays off the debt first, then HP.
  • The debt never exceeds half your max HP: beyond that, the damage lands at once.

Requires

Needed for