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Accursed14 skills

A rusty sword and a black arm with a life of its own: it grabs, pulls, bites and blocks, and the more you use it the more the curse grows.

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Where there are two numbers, the first is at level 1 and the second at max level.

Black Flesh

Accursed
Class
Accursed
Type
Passive
Max level
5

Effect

  • Increases max HP and heals you every time an arm hit lands.
  • Healing: 1% of max HP per level, on every arm hit.
  • Max HP: +3% per level.
  • Arm hits: Shadow Grip, Yank, Rotten Fist, Hungry Arm. Yank heals only once, even if it hits several enemies.

Needed for

Rust

Accursed
Class
Accursed
Type
Passive
Max level
5

Effect

  • Rusts the monster with every basic attack: each layer of rust lowers its defense.
  • Defense lowered: 2% per layer, +2% per level.
  • Duration: 6 s. Each basic attack adds a layer and renews the duration.
  • At most 3 layers. Doesn't lower magic defense.

Needed for

Shadow Grip

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
16 → 24
Cooldown
7 s

Effect

  • Stretches the arm along the aimed line: it grabs the first monster it finds, drags it in front of you and holds it still for a moment.
  • Damage: 90% of attack, +10% per level. Weapon element.
  • Effect: Rooted for 0.6 s. Interrupts the monster's casting.
  • Rot: +20.
  • Bosses are not dragged, but they stay Grabbed.

Needed for

Yank

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
12
Cooldown
8 s

Effect

  • Plants the arm at the chosen point and pulls you there; on arrival it hurts the enemies around.
  • Damage: 60% of attack, +10% per level. Weapon element.
  • While being pulled you take no damage for 0.4 s.
  • Rot: +10.
  • If there is an obstacle in the way, you stop before it.

Requires

Needed for

Rotten Fist

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
10
SP
11 → 20
Cooldown
3 s

Effect

  • Hits the nearest monster in front with the arm, pushes it back and stuns it.
  • Damage: 145% of attack, +15% per level. Weapon element.
  • Effect: Stunned for 0.8 s. Not on bosses.
  • Pushback: 1.2 tiles.
  • Rot: +20.
  • If nobody is in front, the punch misses.

Needed for

Hungry Arm

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
18 → 26
Cooldown
9 s

Effect

  • Stretches the arm and bites the first monster on the line; heals you for half the damage dealt.
  • Damage: 115% of attack, +15% per level. Weapon element.
  • Healing: 50% of the damage dealt.
  • Rot: +20.
  • If nobody is on the line, the bite misses.

Requires

Needed for

Black Husk

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
18
Cooldown
20 s
Duration
5 → 9 s

Effect

  • Reduces the damage you take and sends part of every hit back to whoever attacks you up close.
  • Damage taken: -35%.
  • Damage returned: 24% of the damage you take, +4% per level, to whoever hits you within 3 tiles.
  • Duration: 5 s, +1 s per level.
  • Rot: +10.

Requires

Needed for

Gash

Accursed
Class
Accursed
Type
Active
Kind
Physical
Max level
10
SP
15 → 24
Cooldown
5 s

Effect

  • Hits every enemy in a wide fan in front of you, up to 2.9 tiles, and makes them bleed.
  • Damage: 122% of attack, +12% per level. Weapon element.
  • Effect: Bleeding for 6 s.
  • Bleeding: 14% of attack per second, +2% per level.

Requires

Needed for

Contagion

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
12
Cooldown
6 s
Duration
10 s

Effect

  • Infects a monster: if it dies within 10 s, it explodes and hurts enemies within 2.6 tiles, who become infected in turn.
  • Damage: 145% of attack, +25% per level. Weapon element.
  • Effect: Infected for 10 s.
  • Whoever is infected by the explosion stays infected for 6 s and, if it dies, explodes with 70% of the damage.
  • The cast deals no damage: the damage only comes from the explosion.
  • Requires 30 Rot. Uses 30 Rot.

Requires

Needed for

Black Eruption

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
20
Cooldown
10 s

Effect

  • Uses up all your Rot and makes it explode around you: the more Rot you had, the more damage it deals.
  • Damage: 60% of attack plus 3% per point of Rot, increased by 12% per level (at level 1: 168% with 30 Rot, 403% with 100). Weapon element.
  • Requires at least 30 Rot. Uses all the Rot.

Requires

Tainted Blood

Accursed
Class
Accursed
Type
Passive
Max level
3

Effect

  • While you have at least 50 Rot, arm strikes deal more damage.
  • Damage: +4% per level.
  • Arm strikes: Shadow Grip, Yank, Rotten Fist, Hungry Arm.

Requires

Scent of Blood

Accursed
Class
Accursed
Type
Passive
Max level
3

Effect

  • You deal more damage to enemies that are bleeding or rusted.
  • Damage: +3% per level, with every hit.

Requires

Scab

Accursed
Class
Accursed
Type
Active
Kind
Support
Max level
3
SP
14
Cooldown
15 s

Effect

  • Consumes all Rot and hardens it into a shield that absorbs damage.
  • Shield: 0.10% of max HP for each point of Rot, +0.03% per level.
  • Duration: 6 s.
  • Requires at least 30 Rot. Consumes all Rot.

Requires

Shared Blood

Accursed
Class
Accursed
Type
Active
Kind
Support
Max level
5
SP
20
Cooldown
20 s

Effect

  • You bind a party member to you: each of your arm strikes that lands heals them too.
  • Healing: 10% of the damage dealt, +4% per level.
  • Duration: 8 s.
  • Yank heals only once, even if it hits several enemies.

Requires