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Dark Knight19 skills

The greatsword and a cursed armor: hurls it far and reaches it in a shadow, fights to a rhythm of skills and hits, and finishes with the Condemned's Dance.

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Where there are two numbers, the first is at level 1 and the second at max level.

Hungry Runes

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5

Effect

  • Lights a rune on the blade with every skill you use: the next basic attack uses a rune and deals more damage.
  • Bonus: +26% to the basic attack, +8% per level.
  • At most 3 runes. Every press counts, including every move of the Condemned's Dance.

Requires

Needed for

Hurled Greatsword

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
10
SP
20 → 38
Cooldown
8 s

Effect

  • Hurls the greatsword, which hurts enemies in its path and stays planted in the ground. Press it again: you vanish into a shadow, reappear at the greatsword and slam it into the ground.
  • Damage: 112% of attack, +12% per level. Weapon element.
  • Slam: 155% of attack, +15% per level. Weapon element.
  • Effect: Airborne for 0.6 s, for enemies hit by the slam. Does not work on bosses.
  • Duration: 6 s planted in the ground.
  • The second press costs no SP. While the greatsword is away, the basic attack is bare-handed.
  • If you don't take it back, it returns on its own and hurts again along the way, with the throw's damage; the cooldown is then 6 s.

Needed for

Condemned's Dance

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
10
SP
18 → 27
Cooldown
6 s

Effect

  • Performs three moves in a row, one per press: a dash forward with a slash, a roll with a spinning cut, a leap that slams the greatsword and knocks into the air.
  • First hit: 98% of attack, +8% per level, to whoever is in the path of the dash (2.6 tiles). Weapon element.
  • Second hit: 87% of attack, +7% per level, to whoever is within 2 tiles. Weapon element.
  • Third hit: 142% of attack, +12% per level, to whoever is within 1.9 tiles. Weapon element.
  • Effect: Airborne for 0.9 s, on the third hit. Does not work on bosses.
  • You have 1.3 s to press again: if the time runs out, the cooldown is 5 s.
  • SP are paid only on the first move. During each move you take no damage for 0.25-0.4 s.

Requires

Vesper Blade

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
SP
25 → 35
Cooldown
25 s
Duration
12 → 20 s

Effect

  • Increases the damage you deal and heals you for part of the damage dealt.
  • Bonus: +25% damage, +5% per level.
  • Healing: 6% of the damage dealt, +1% per level.
  • Duration: 12 s, +2 s per level.
  • Applies to the basic attack and to skills.

Requires

Needed for

Shadow Sidestep

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
SP
16
Cooldown
7 s

Effect

  • Dashes a short way toward the chosen point and wraps you in a shield of shadow.
  • Shield: 10% of max HP, +2% per level.
  • Duration: 4 s.
  • During the dash you take no damage for 0.2 s. The new shield replaces the one you already have.

Requires

Needed for

Helm Cry

Dark Knight
Class
Dark Knight
Type
Active
Kind
Debuff
Max level
5
SP
20 → 28
Cooldown
12 s

Effect

  • Hurts the monsters around you, stuns them and interrupts their casting.
  • Damage: 50% of attack. Weapon element.
  • Effect: Stunned for 1.2 s, +0.2 s per level.
  • Radius: 2.8 tiles, +0.2 per level.
  • No stun on bosses: only the damage and the interrupted cast.

Requires

Needed for

Last Vigil

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
5
SP
40 → 60
Cooldown
60 s
Duration
15 s

Effect

  • The cursed armor fuses with you: you grow bigger, wrapped in violet shadow, and fight harder. Press it again before it ends: the shadow goes out in a fan-shaped wave in front of you, 4.8 tiles long, and the transformation ends.
  • Bonus: +1.5 tiles of basic attack range, +35% to all damage, +20 attack speed, -15% damage taken.
  • Duration: 20 s.
  • Wave: 240% of attack, +40% per level, more the more the enemy is wounded, up to double. Weapon element.
  • The wave ends the effect. The second press costs no SP.
  • If you don't press it again, the cooldown is 50 s.

Needed for

Sated Runes

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5
Class level
51

Effect

  • Heals you every time your basic attack consumes a rune.
  • Healing: 1% of max HP per level, for every rune consumed.
  • With Debt, the healing pays off the debt first.

Requires

Sidestep Echo

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5
Class level
51

Effect

  • Leaves your shadow where Shadow Sidestep starts: if you use a damaging skill within 3 s, the shadow repeats it and hits again the enemies it struck.
  • Damage: 30% of the skill's, +10% per level.
  • The echo copies only the damage: no Stunned, Immobilized, pulls or knock-ups.
  • One echo for each Sidestep. It doesn't repeat Duel, Debt, Vesper Blade or Last Vigil, and it doesn't light runes.

Requires

Debt

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
Class level
51
SP
25
Cooldown
20 s

Effect

  • Puts off part of the damage you take: instead of landing at once, it arrives slowly over the next 4 s.
  • Damage put off: 40%, +5% per level.
  • Duration: 5 s, +0.5 s per level.
  • Healing you receive pays off the debt first, then HP.
  • The debt never exceeds half your max HP: beyond that, the damage lands at once.

Requires

Needed for

Duel

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
5
Class level
60
SP
40
Cooldown
60 s

Effect

  • Challenges a monster: your hits on it deal more and your runes grow.
  • Bonus: +20% damage on that monster, +5% per level.
  • Duration: 10 s.
  • During the challenge runes go up to 5 and every skill lights 2.
  • If the monster dies during the challenge, the cooldown drops to 15 s.
  • Other players hit it as usual.

Requires

Split Ground

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5

Effect

  • The slam of Hurled Greatsword leaves a crack of shadow on the ground.
  • Crack: 1.8 tiles around, for 3 s.
  • Anyone inside is Slowed and every second takes 20% of attack, +6% per level.

Requires

Faithful Shadow

Dark Knight
Class
Dark Knight
Type
Active
Kind
Support
Max level
5
Class level
51
SP
24
Cooldown
18 s

Effect

  • You dash in a shadow to a party member: you and they get a shadow shield.
  • Shield: 6% of your max HP, +2% per level.
  • Duration: 4 s.
  • It doesn't work without a party member.

Requires

Rune Hunger

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
5
Class level
55
SP
22
Cooldown
8 s

Effect

  • Uses up all the runes on the blade in a lunge in front of you.
  • Damage: 70% of attack for each rune, +10% per level.
  • Without runes it doesn't start and costs nothing. It doesn't light runes.

Requires

Face of the Condemned

Dark Knight
Class
Dark Knight
Type
Active
Kind
Debuff
Max level
5
Class level
65
SP
28
Cooldown
20 s

Effect

  • You take off your helm: the monsters around you are Feared and run away.
  • Effect: Fear for 1.5 s, +0.25 s per level.
  • While they are Feared, your hits on them deal 10% more, +2% per level.
  • Not bosses.

Requires