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Skill builderAccursed

Novice

9 points
SkillLevelRequires
Attack
AttackActive · PhysicalStrikes the target with the weapon you wield, continuously, until it dies.Damage: 100% of attack. Neutral, or the arrows' element.Always learned: costs no SP and its speed is your ASPD.
0 / 1
Sit
SitActive · SupportSits you on the ground, or on the nearest chair or bench; used again, it makes you stand up.Sitting, you recover HP and SP faster, if you know the Basics.You can also sit with Ins or X.Always learned: costs no SP.
0 / 1
Basics
BasicsPassiveTeaches the basics of life on the road, a new one each level.Level 1: sitting, you recover HP and SP.Level 2: you recover HP while standing still, after 4 s out of combat.Level 3: you recover SP over time.Level 4: sitting doubles your recovery.Level 5: you can use storage.Level 6: you can create a party.Level 7: you can found a guild.Level 8: HP comes back after 2 s out of combat instead of 4.Level 9: you can choose your first class.
0 / 9

Accursed

49 points
SkillLevelRequires
Black Flesh
Black FleshPassiveIncreases max HP and heals you every time an arm hit lands.Healing: 1% of max HP per level, on every arm hit.Max HP: +3% per level.Arm hits: Shadow Grip, Yank, Rotten Fist, Hungry Arm. Yank heals only once, even if it hits several enemies.
0 / 5
Rust
RustPassiveRusts the monster with every basic attack: each layer of rust lowers its defense.Defense lowered: 2% per layer, +2% per level.Duration: 6 s. Each basic attack adds a layer and renews the duration.At most 3 layers. Doesn't lower magic defense.
0 / 5
Shadow Grip
Shadow GripActive · Rot · SP 16 → 24 · Cooldown 7 sStretches the arm along the aimed line: it grabs the first monster it finds, drags it in front of you and holds it still for a moment.Damage: 90% of attack, +10% per level. Weapon element.Effect: Rooted for 0.6 s. Interrupts the monster's casting.Rot: +20.Bosses are not dragged, but they stay Grabbed.
0 / 5
Yank
YankActive · Rot · SP 12 · Cooldown 8 sPlants the arm at the chosen point and pulls you there; on arrival it hurts the enemies around.Damage: 60% of attack, +10% per level. Weapon element.While being pulled you take no damage for 0.4 s.Rot: +10.If there is an obstacle in the way, you stop before it.
0 / 5 Shadow Grip 1
Rotten Fist
Rotten FistActive · Rot · SP 11 → 20 · Cooldown 3 sHits the nearest monster in front with the arm, pushes it back and stuns it.Damage: 145% of attack, +15% per level. Weapon element.Effect: Stunned for 0.8 s. Not on bosses.Pushback: 1.2 tiles.Rot: +20.If nobody is in front, the punch misses.
0 / 10
Hungry Arm
Hungry ArmActive · Rot · SP 18 → 26 · Cooldown 9 sStretches the arm and bites the first monster on the line; heals you for half the damage dealt.Damage: 115% of attack, +15% per level. Weapon element.Healing: 50% of the damage dealt.Rot: +20.If nobody is on the line, the bite misses.
0 / 5 Rotten Fist 3
Black Husk
Black HuskActive · Rot · SP 18 · Cooldown 20 sReduces the damage you take and sends part of every hit back to whoever attacks you up close.Damage taken: -35%.Damage returned: 24% of the damage you take, +4% per level, to whoever hits you within 3 tiles.Duration: 5 s, +1 s per level.Rot: +10.
0 / 5 Black Flesh 1
Gash
GashActive · Physical · SP 15 → 24 · Cooldown 5 sHits every enemy in a wide fan in front of you, up to 2.9 tiles, and makes them bleed.Damage: 122% of attack, +12% per level. Weapon element.Effect: Bleeding for 6 s.Bleeding: 14% of attack per second, +2% per level.
0 / 10 Rust 1
Contagion
ContagionActive · Rot · SP 12 · Cooldown 6 sInfects a monster: if it dies within 10 s, it explodes and hurts enemies within 2.6 tiles, who become infected in turn.Damage: 145% of attack, +25% per level. Weapon element.Effect: Infected for 10 s.Whoever is infected by the explosion stays infected for 6 s and, if it dies, explodes with 70% of the damage.The cast deals no damage: the damage only comes from the explosion.Requires 30 Rot. Uses 30 Rot.
0 / 5 Hungry Arm 1
Black Eruption
Black EruptionActive · Rot · SP 20 · Cooldown 10 sUses up all your Rot and makes it explode around you: the more Rot you had, the more damage it deals.Damage: 60% of attack plus 3% per point of Rot, increased by 12% per level (at level 1: 168% with 30 Rot, 403% with 100). Weapon element.Requires at least 30 Rot. Uses all the Rot.
0 / 5 Contagion 1Black Husk 1
Tainted Blood
Tainted BloodPassiveWhile you have at least 50 Rot, arm strikes deal more damage.Damage: +4% per level.Arm strikes: Shadow Grip, Yank, Rotten Fist, Hungry Arm.
0 / 3 Hungry Arm 1
Scent of Blood
Scent of BloodPassiveYou deal more damage to enemies that are bleeding or rusted.Damage: +3% per level, with every hit.
0 / 3 Gash 3
Scab
ScabActive · Support · SP 14 · Cooldown 15 sConsumes all Rot and hardens it into a shield that absorbs damage.Shield: 0.10% of max HP for each point of Rot, +0.03% per level.Duration: 6 s.Requires at least 30 Rot. Consumes all Rot.
0 / 3 Black Husk 3
Shared Blood
Shared BloodActive · Support · SP 20 · Cooldown 20 sYou bind a party member to you: each of your arm strikes that lands heals them too.Healing: 10% of the damage dealt, +4% per level.Duration: 8 s.Yank heals only once, even if it hits several enemies.
0 / 5 Black Flesh 3