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Kind

Classes

52 skills

Hunting Leap

Druid
Class
Druid
Type
Passive
Max level
3

Effect

  • After a panther Pounce, within 3 s you can cast it once more, with no cooldown and no SP.
  • The second Pounce deals 50% of the damage, +10% per level, and does not stun.

Requires

Bear's Grudge

Druid
Class
Druid
Type
Passive
Max level
3

Effect

  • In bear form every hit you take charges your next Swipe, up to 5 hits.
  • Damage: +8% per hit, +2% per level.
  • Charges last 6 s.

Requires

Second Spring

Druid
Class
Druid
Type
Active
Kind
Healing
Max level
5
Class level
65
SP
50
Cooldown
120 s

Effect

  • You plant a seed on a fallen party member and stay still while it grows: at the end they get back up.
  • Time: 10 s, -1 s per level. DEX does not shorten it. If you move or get hit, nothing happens.
  • HP on rising: 10%, +2% per level.

Requires

Spirit Bond

Shaman
Class
Shaman
Type
Passive
Max level
5

Effect

  • Strengthens totems and summons.
  • Bonus: damage and healing of totems, sprites and the Abomination +8% per level.
  • Wind Totem: attack speed +2 per level.
  • The Abomination's hits it withstands: +1 every 2 levels.

Needed for

Totem

Shaman
Class
Shaman
Type
Active
Kind
Fire
Max level
3
SP
24 → 28
Cooldown
2 s
Duration
20 s

Effect

  • Plants a totem: each level opens a different one, and each goes on the bar on its own.
  • Ember Totem (level 1): every 1.5 s it throws a fireball at the nearest monster within 6 tiles. 50% of magic attack. Fire.
  • Spring Totem (level 2): every second it heals you and companions within 3.5 tiles for 6% of a level 5 Heal.
  • Wind Totem (level 3): gives you and companions within 3.5 tiles attack speed +10 and run +12%, which last 2 s after you move away.
  • Duration: 20 s.
  • At most two totems on the ground: the third replaces the oldest.

Requires

Sprites

Shaman
Class
Shaman
Type
Active
Kind
Arcane
Max level
5
SP
30 → 46
Cooldown
18 s
Duration
16 → 24 s

Effect

  • Summons two sprites that fly at nearby monsters, slow them and draw them in.
  • Damage: 35% of magic attack, +5% per level. Ghost.
  • Duration: 16 s, +2 s per level.
  • Hits they withstand: 2 each.
  • Each hit slows the monster by 40% for 1.5 s. Casting it again, the new ones replace the old.

Requires

Swamp Abomination

Shaman
Class
Shaman
Type
Active
Kind
Powerful
Max level
5
SP
60
Cooldown
45 s
Duration
36 → 60 s

Effect

  • Summons the Swamp Abomination: it follows you, crushes monsters and draws them in. Press it again to send it back to the swamp.
  • Damage: 96% of magic attack, +16% per level. Neutral. Monsters within 1.3 tiles of the target take half damage.
  • Duration: 36 s, +6 s per level.
  • Hits it withstands: 6, +1 per level.
  • It hits slowly, one hit every 2.2 s.

Requires

Needed for

Ancestors' Bolt

Shaman
Class
Shaman
Type
Active
Kind
Lightning
Max level
10
SP
16 → 34
Cooldown
2.5 s

Effect

  • Hits the target with a lightning bolt that jumps to nearby monsters.
  • Damage: 102% of magic attack, +12% per level. Lightning.
  • Jumps: 2, to monsters within 4 tiles of each other. Each jump deals 15% less than the previous one.

Requires

Fetish

Shaman
Class
Shaman
Type
Active
Kind
Debuff
Max level
5
SP
19 → 31
Cooldown
8 s
Duration
10 s

Effect

  • Curses the monster: it takes more damage, slows down and passes part of every hit to nearby monsters.
  • Effect: Fetish. The monster is also slowed by 40%.
  • Duration: 10 s.
  • Damage taken: +4% per level.
  • Damage to neighbors: 18% of every hit, +3% per level, to monsters within 2.6 tiles.
  • Applies to hits from you and your summons.

Requires

Needed for