Hunting LeapDruid ClassDruidTypePassiveMax level3 EffectAfter a panther Pounce, within 3 s you can cast it once more, with no cooldown and no SP.The second Pounce deals 50% of the damage, +10% per level, and does not stun. RequiresPanther Formlv. 3
Bear's GrudgeDruid ClassDruidTypePassiveMax level3 EffectIn bear form every hit you take charges your next Swipe, up to 5 hits.Damage: +8% per hit, +2% per level.Charges last 6 s. RequiresBear Formlv. 3
Second SpringDruid ClassDruidTypeActiveKindHealingMax level5Class level65SP50Cooldown120 s EffectYou plant a seed on a fallen party member and stay still while it grows: at the end they get back up.Time: 10 s, -1 s per level. DEX does not shorten it. If you move or get hit, nothing happens.HP on rising: 10%, +2% per level. RequiresSeed of Returnlv. 3
Spirit BondShaman ClassShamanTypePassiveMax level5 EffectStrengthens totems and summons.Bonus: damage and healing of totems, sprites and the Abomination +8% per level.Wind Totem: attack speed +2 per level.The Abomination's hits it withstands: +1 every 2 levels. Needed forTotemlv. 1
Voice of the AncestorsShaman ClassShamanTypePassiveMax level5 EffectStrengthens the totems and Ancestors' Bolt.Totem duration: +4 s per level.Totem radius: +0.3 tiles per level.Ancestors' Bolt: one more jump every 2 levels. RequiresTotemlv. 1 Needed forLast Songlv. 1Tribute to the Spiritslv. 1
TotemShaman ClassShamanTypeActiveKindFireMax level3SP24 → 28Cooldown2 sDuration20 s EffectPlants a totem: each level opens a different one, and each goes on the bar on its own.Ember Totem (level 1): every 1.5 s it throws a fireball at the nearest monster within 6 tiles. 50% of magic attack. Fire.Spring Totem (level 2): every second it heals you and companions within 3.5 tiles for 6% of a level 5 Heal.Wind Totem (level 3): gives you and companions within 3.5 tiles attack speed +10 and run +12%, which last 2 s after you move away.Duration: 20 s.At most two totems on the ground: the third replaces the oldest. RequiresSpirit Bondlv. 1 Needed forVoice of the Ancestorslv. 1Totem Steplv. 2Sage Smokelv. 2
SpritesShaman ClassShamanTypeActiveKindArcaneMax level5SP30 → 46Cooldown18 sDuration16 → 24 s EffectSummons two sprites that fly at nearby monsters, slow them and draw them in.Damage: 35% of magic attack, +5% per level. Ghost.Duration: 16 s, +2 s per level.Hits they withstand: 2 each.Each hit slows the monster by 40% for 1.5 s. Casting it again, the new ones replace the old. RequiresWill-o'-the-Wisplv. 3 Needed forSwamp Abominationlv. 3Spirit of the Boltlv. 1
Swamp AbominationShaman ClassShamanTypeActiveKindPowerfulMax level5SP60Cooldown45 sDuration36 → 60 s EffectSummons the Swamp Abomination: it follows you, crushes monsters and draws them in. Press it again to send it back to the swamp.Damage: 96% of magic attack, +16% per level. Neutral. Monsters within 1.3 tiles of the target take half damage.Duration: 36 s, +6 s per level.Hits it withstands: 6, +1 per level.It hits slowly, one hit every 2.2 s. RequiresSpriteslv. 3 Needed forAncestral Giantlv. 3
Ancestors' BoltShaman ClassShamanTypeActiveKindLightningMax level10SP16 → 34Cooldown2.5 s EffectHits the target with a lightning bolt that jumps to nearby monsters.Damage: 102% of magic attack, +12% per level. Lightning.Jumps: 2, to monsters within 4 tiles of each other. Each jump deals 15% less than the previous one. RequiresWhisperlv. 3 Needed forSpirit of the Boltlv. 3Wrath of the Skylv. 5
FetishShaman ClassShamanTypeActiveKindDebuffMax level5SP19 → 31Cooldown8 sDuration10 s EffectCurses the monster: it takes more damage, slows down and passes part of every hit to nearby monsters.Effect: Fetish. The monster is also slowed by 40%.Duration: 10 s.Damage taken: +4% per level.Damage to neighbors: 18% of every hit, +3% per level, to monsters within 2.6 tiles.Applies to hits from you and your summons. RequiresWhisperlv. 1 Needed forBroken Dolllv. 3