Reaches the stunned or pushed enemies around you one after another and cuts them. Nothing hits you while you leap between them. If nobody is stunned or pushed, it cuts the nearest enemy.
Damage: 300% of attack per cut, +60% per level. Weapon element.
Builds Rage while you fight: the more Rage you have, the more damage you deal. At full Rage the next skill is furious.
Damage: +3% every 10 Rage, up to +30% at 100.
Rage: +5 for every hit you deal, +4 for every hit you take, +3 when a companion within 6 tiles is hit.
Furious: at 100 the next Devastating Blow, Slam, Whirlwind or Axe Throw deals +50%, is bigger and consumes all Rage. Devastating Blow starts fully charged, Whirlwind lasts twice as long.
After 3 s out of combat it drops by 8 points per second.
Brings the axe down in front and splits the ground in a cone. Hold to charge it, release to strike: the longer you charge, the longer, wider and stronger it is.
Damage: 280% of attack, +35% per level. Uncharged it deals 70%, fully charged 150%. Weapon element.
Charge: up to 1.2 s.
Effect: Stunned for 0.8 s. Not on bosses.
Bonus: +1% damage for every 1% of HP you are missing; +50% on Exposed enemies.