Slip AwayThief ClassThiefTypeActiveKindSupportMax level3SP12Cooldown30 s EffectFrees you from the negative effects on you and makes you run faster.Run speed: +20% for 2 s, +1 s per level.Overloaded stays. RequiresBacksteplv. 2
Blade StormAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP30Cooldown10 s EffectHits the target eight times in a row; the last hit counts double and stuns it.Damage: 35% of attack per hit, +5% per level; the eighth deals double. Weapon element.Effect: Stunned for 0.8 s. Not on bosses. RequiresDual Dagger Masterylv. 3 Needed forEclipselv. 5
ShadowAssassin ClassAssassinTypeActiveKindPhysicalMax level5SP15Cooldown20 s EffectHides you in the shadows: monsters that were targeting you lose you.Effect: Hidden for 6 s, +1 s per level.Attacking or using a skill brings you out. The first hit within 1.5 s is an Ambush: critical and +50% damage.These don't bring you out: Backstep, Smoke Bomb, Ground Blades, Deadly Poison, Frenzy, Prey. Needed forGround Bladeslv. 3Strike from the Darklv. 1Cast Shadowlv. 3Shadow Threadlv. 1
Lethal LeapAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP18Cooldown6 s EffectLeaps where you aim: if there is an enemy there it lands on it and hits it, otherwise it is just the leap.Damage: 135% of attack, +15% per level. Weapon element.During the leap nobody can hit you, and on landing the basic attack is ready at once.From Shadow it is an Ambush: critical and +50% damage. RequiresAssassin's Steplv. 1 Needed forEclipselv. 3Shadow Threadlv. 3
Ground BladesAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP20Cooldown5 s EffectRaises a row of blades from the ground that hits every enemy on the line.Damage: 112% of attack, +12% per level. Weapon element.It doesn't break Shadow. RequiresShadowlv. 3
Distill PoisonAssassin ClassAssassinTypeActiveKindPoisonMax level5SP12Cooldown1.5 s EffectTurns a Viper Fang, a Snake Skin and a Jelly into a Vial of Deadly Poison.Chance: 60%, +10% per level (100% at level 5).If it fails, the materials are lost. Without materials it costs no SP. Needed forDeadly Poisonlv. 1
Deadly PoisonAssassin ClassAssassinTypeActiveKindPoisonMax level5SP30Cooldown30 s EffectDrinks a Vial of Deadly Poison: your hits deal more damage and build up poison on the enemy.Damage: 16% of attack per second per dose, +2% per level. Poison.Effect: Deadly Poison, one dose per hit up to 5; it lasts 8 s from the last hit.Duration: 30 s.Bonus: +50% damage on non-magic hits.Requires a Vial of Deadly Poison (Distill Poison). The poison only starts with bladed weapons. It doesn't break Shadow. RequiresDistill Poisonlv. 1Lethal Instinctlv. 3 Items it usesVial of Deadly Poison
FrenzyAssassin ClassAssassinTypeActiveKindPowerfulMax level5SP30Cooldown40 s EffectIncreases attack speed and critical chance for a while.Duration: 15 s, +2 s per level.Attack speed: +25.Critical: +15%.It doesn't break Shadow. RequiresDual Dagger Masterylv. 5
Coup de GrâceAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP24Cooldown10 s EffectStrikes the enemy with a slash that deals triple if it has few HP left.Damage: 145% of attack, +15% per level. Weapon element.Under a third of HP: triple damage.On an Exposed enemy: +50%. It is Exposed if it is Stunned, Rooted, Frozen, Blinded, Asleep or Confused, or if it is targeting a party member.If it kills, the cooldown resets. RequiresLethal Instinctlv. 5 Needed forReapinglv. 3
PreyAssassin ClassAssassinTypeActiveKindPowerfulMax level5SP16Cooldown12 s EffectMarks the enemy as prey: the whole party deals more damage to it.Effect: Prey for 10 s, +2 s per level.Bonus: +15% damage from the whole party.The mark can be seen from afar. It doesn't break Shadow. RequiresLethal Instinctlv. 3 Needed forDeath Marklv. 3