Prysma
Play
Quick search
Prysma Wiki

Item search

Advanced search
Type
Rarity
Weapon type
Slot
Element
Only
396 items

Boar Stew

n. 1014
Type
Consumable
Rarity
Common
Cooldown
1 s
Buy
200
Sell
100
Weight
5

Description

Boar slow-cooked with turnips. For 30 minutes: +4 Vitality and +2 Strength. Another dish takes its place.

Effects

  • +4 Vitality, +2 Strength · 30 min

Sold by

Grilled Trout

n. 1015
Type
Consumable
Rarity
Common
Cooldown
1 s
Buy
200
Sell
100
Weight
5

Description

Trout from the Ford, cooked over the embers with parsley. For 30 minutes: +3 Agility and +3 Dexterity. Another dish takes its place.

Effects

  • +3 Agility, +3 Dexterity · 30 min

Sold by

Herb Soup

n. 1016
Type
Consumable
Rarity
Common
Cooldown
1 s
Buy
200
Sell
100
Weight
5

Description

Green soup of wild herbs and mushrooms. For 30 minutes: +4 Intelligence and +2 Luck. Another dish takes its place.

Effects

  • +4 Intelligence, +2 Luck · 30 min

Sold by

Calling Whistle

n. 1017
Type
Consumable
Rarity
Rare
Buy
–
Sell
0
Weight
0

Description

A bronze whistle on a cord of toad skin and spider silk. Use it once to call your mount, again to dismount: from your bar or with the X key. It is never used up.

Quests

Fire Stone

n. 1018
Type
Consumable
Rarity
Uncommon
Cooldown
1 s
Buy
–
Sell
150
Weight
2

Description

Use it and for 3 minutes the weapon in your hand gains the Fire element. It does not work bare-handed, with the lute, or with weapons that already have an element.

Effects

  • Gives your weapon the element Fire · 3 min

Dropped byserver rates: drop ×5

MonsterLevelChanceWhere it lives
Ember Salamander285%Ashen Moor
Ash Elemental415%Volcano Depths 1

Water Stone

n. 1019
Type
Consumable
Rarity
Uncommon
Cooldown
1 s
Buy
–
Sell
150
Weight
2

Description

Use it and for 3 minutes the weapon in your hand gains the Water element. It does not work bare-handed, with the lute, or with weapons that already have an element.

Effects

  • Gives your weapon the element Water · 3 min

Earth Stone

n. 1020
Type
Consumable
Rarity
Uncommon
Cooldown
1 s
Buy
–
Sell
150
Weight
2

Description

Use it and for 3 minutes the weapon in your hand gains the Earth element. It does not work bare-handed, with the lute, or with weapons that already have an element.

Effects

  • Gives your weapon the element Earth · 3 min

Thunder Stone

n. 1021
Type
Consumable
Rarity
Uncommon
Cooldown
1 s
Buy
–
Sell
150
Weight
2

Description

Use it and for 3 minutes the weapon in your hand gains the Thunder element. It does not work bare-handed, with the lute, or with weapons that already have an element.

Effects

  • Gives your weapon the element Lightning · 3 min

Dropped byserver rates: drop ×5

MonsterLevelChanceWhere it lives
Field Crow55%Glade of Awakening
Vulture325%Wagon Plain

Poison Stone

n. 1022
Type
Consumable
Rarity
Uncommon
Cooldown
1 s
Buy
–
Sell
150
Weight
2

Description

Use it and for 3 minutes the weapon in your hand gains the Poison element. It does not work bare-handed, with the lute, or with weapons that already have an element.

Effects

  • Gives your weapon the element Poison · 3 min

Dropped byserver rates: drop ×5

MonsterLevelChanceWhere it lives
Venom Slime225%Bend of the Drowned
Viper125%Prism Fields