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Type
Kind
24 skills

Bait

Hunter
Class
Hunter
Type
Active
Kind
Debuff
Max level
5
Class level
55
SP
25
Cooldown
20 s

Effect

  • You throw a piece of meat on the ground: nearby monsters drop what they're doing and go to it, then return to their target.
  • Reach: 5 tiles around the meat.
  • Duration: 2 s, +0.5 s per level.
  • It only takes monsters that are free or targeting you and your party. Not bosses.
  • It isn't a trap and uses no Kit.

Requires

Shrill Note

Bard
Class
Bard
Type
Active
Kind
Debuff
Max level
5
SP
16
Cooldown
6 s

Effect

  • Sends a high note in a fan in front of you: it hurts enemies, interrupts spells and stuns them.
  • Damage: 110% of the sum of attack and magic attack, +20% per level. Neutral.
  • Effect: Stunned for 1.4 s, +0.2 s per level. While Stunned it is Exposed. Not on bosses.

Needed for

Lullaby

Bard
Class
Bard
Type
Active
Kind
Debuff
Max level
5
SP
28
Cooldown
14 s

Effect

  • Puts the monsters inside the circle to sleep: they stay still while it lasts or until someone hits them.
  • Effect: Asleep for 3.8 s, +0.8 s per level. While asleep it is Exposed.
  • Does not work on bosses.

Requires

Roots

Hermit
Class
Hermit
Type
Active
Kind
Debuff
Max level
5
SP
14 → 22
Cooldown
8 s
Duration
3 → 5 s

Effect

  • Sends roots underground along the aimed line: they root the first enemy they find and deal light damage.
  • Damage: 40% of magic attack. Earth.
  • Effect: Rooted for 3 s, +0.5 s per level. Half as long on bosses.

Requires

Needed for

Whisper

Hermit
Class
Hermit
Type
Active
Kind
Debuff
Max level
5
SP
12 → 20
Cooldown
3 s
Duration
12 s

Effect

  • Curses the monster: it takes more damage.
  • Effect: Whisper.
  • Damage taken: +5% per level.
  • Duration: 12 s.
  • Applies to hits from you and your summons.

Needed for

Living Hedge

Druid
Class
Druid
Type
Active
Kind
Debuff
Max level
5
SP
30
Cooldown
16 s

Effect

  • Grows a hedge of brambles 4 tiles long, across where you aim. Monsters cannot pass it, players can.
  • Whoever bumps into it is Slowed for 1 s.
  • Duration: 3 s, +0.5 s per level.
  • Bosses break it where they touch it.

Requires

Fetish

Shaman
Class
Shaman
Type
Active
Kind
Debuff
Max level
5
SP
19 → 31
Cooldown
8 s
Duration
10 s

Effect

  • Curses the monster: it takes more damage, slows down and passes part of every hit to nearby monsters.
  • Effect: Fetish. The monster is also slowed by 40%.
  • Duration: 10 s.
  • Damage taken: +4% per level.
  • Damage to neighbors: 18% of every hit, +3% per level, to monsters within 2.6 tiles.
  • Applies to hits from you and your summons.

Requires

Needed for

Drum Roll

Shaman
Class
Shaman
Type
Active
Kind
Debuff
Max level
5
SP
23 → 35
Cooldown
12 s

Effect

  • Beats the drum three times: on the third, the monsters around you take damage, stop casting and are stunned.
  • Damage: 40% of magic attack. Ghost.
  • Effect: Stunned for 1.4 s, +0.2 s per level. Bosses are only interrupted.
  • Radius: 3.2 tiles, +0.2 per level.

Helm Cry

Dark Knight
Class
Dark Knight
Type
Active
Kind
Debuff
Max level
5
SP
20 → 28
Cooldown
12 s

Effect

  • Hurts the monsters around you, stuns them and interrupts their casting.
  • Damage: 50% of attack. Weapon element.
  • Effect: Stunned for 1.2 s, +0.2 s per level.
  • Radius: 2.8 tiles, +0.2 per level.
  • No stun on bosses: only the damage and the interrupted cast.

Requires

Needed for