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Type
Kind
247 skills

Wrath of the Sky

Shaman
Class
Shaman
Type
Active
Kind
Lightning
Max level
10
SP
30 → 48
Cooldown
6 s

Effect

  • You mark a circle on the ground: it shows for 1.2 s, then a single bolt falls inside it.
  • Damage: 180% of magic attack, +30% per level. Thunder.
  • Radius: 2 tiles.
  • It interrupts anyone casting, bosses too.

Requires

Tribute to the Spirits

Shaman
Class
Shaman
Type
Active
Kind
Support
Max level
5
SP
0
Cooldown
30 s

Effect

  • You break your totem closest to where you aim: you and nearby party members recover SP.
  • SP: 4% of max SP, +2% per level.
  • Radius: 6 tiles from the totem.
  • The broken totem leaves its Last Song, if it stood for at least 5 s.

Circle of the Elders

Shaman
Class
Shaman
Type
Active
Kind
Support
Max level
5
Class level
51
SP
40
Cooldown
60 s
Duration
6 → 10 s

Effect

  • You plant a pole carved with the elders' faces: you and the party members inside the circle split the damage you take into equal shares.
  • Duration: 6 s, +1 s per level.
  • Radius: 3.5 tiles.

Requires

Shadow Grip

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
16 → 24
Cooldown
7 s

Effect

  • Stretches the arm along the aimed line: it grabs the first monster it finds, drags it in front of you and holds it still for a moment.
  • Damage: 90% of attack, +10% per level. Weapon element.
  • Effect: Rooted for 0.6 s. Interrupts the monster's casting.
  • Rot: +20.
  • Bosses are not dragged, but they stay Grabbed.

Needed for

Yank

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
12
Cooldown
8 s

Effect

  • Plants the arm at the chosen point and pulls you there; on arrival it hurts the enemies around.
  • Damage: 60% of attack, +10% per level. Weapon element.
  • While being pulled you take no damage for 0.4 s.
  • Rot: +10.
  • If there is an obstacle in the way, you stop before it.

Requires

Needed for

Rotten Fist

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
10
SP
11 → 20
Cooldown
3 s

Effect

  • Hits the nearest monster in front with the arm, pushes it back and stuns it.
  • Damage: 145% of attack, +15% per level. Weapon element.
  • Effect: Stunned for 0.8 s. Not on bosses.
  • Pushback: 1.2 tiles.
  • Rot: +20.
  • If nobody is in front, the punch misses.

Needed for

Hungry Arm

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
18 → 26
Cooldown
9 s

Effect

  • Stretches the arm and bites the first monster on the line; heals you for half the damage dealt.
  • Damage: 115% of attack, +15% per level. Weapon element.
  • Healing: 50% of the damage dealt.
  • Rot: +20.
  • If nobody is on the line, the bite misses.

Requires

Needed for

Black Husk

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
18
Cooldown
20 s
Duration
5 → 9 s

Effect

  • Reduces the damage you take and sends part of every hit back to whoever attacks you up close.
  • Damage taken: -35%.
  • Damage returned: 24% of the damage you take, +4% per level, to whoever hits you within 3 tiles.
  • Duration: 5 s, +1 s per level.
  • Rot: +10.

Requires

Needed for

Gash

Accursed
Class
Accursed
Type
Active
Kind
Physical
Max level
10
SP
15 → 24
Cooldown
5 s

Effect

  • Hits every enemy in a wide fan in front of you, up to 2.9 tiles, and makes them bleed.
  • Damage: 122% of attack, +12% per level. Weapon element.
  • Effect: Bleeding for 6 s.
  • Bleeding: 14% of attack per second, +2% per level.

Requires

Needed for

Contagion

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
12
Cooldown
6 s
Duration
10 s

Effect

  • Infects a monster: if it dies within 10 s, it explodes and hurts enemies within 2.6 tiles, who become infected in turn.
  • Damage: 145% of attack, +25% per level. Weapon element.
  • Effect: Infected for 10 s.
  • Whoever is infected by the explosion stays infected for 6 s and, if it dies, explodes with 70% of the damage.
  • The cast deals no damage: the damage only comes from the explosion.
  • Requires 30 Rot. Uses 30 Rot.

Requires

Needed for