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Classes

53 skills

Helm Cry

Dark Knight
Class
Dark Knight
Type
Active
Kind
Debuff
Max level
5
SP
20 → 28
Cooldown
12 s

Effect

  • Hurts the monsters around you, stuns them and interrupts their casting.
  • Damage: 50% of attack. Weapon element.
  • Effect: Stunned for 1.2 s, +0.2 s per level.
  • Radius: 2.8 tiles, +0.2 per level.
  • No stun on bosses: only the damage and the interrupted cast.

Requires

Needed for

Last Vigil

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
5
SP
40 → 60
Cooldown
60 s
Duration
15 s

Effect

  • The cursed armor fuses with you: you grow bigger, wrapped in violet shadow, and fight harder. Press it again before it ends: the shadow goes out in a fan-shaped wave in front of you, 4.8 tiles long, and the transformation ends.
  • Bonus: +1.5 tiles of basic attack range, +35% to all damage, +20 attack speed, -15% damage taken.
  • Duration: 20 s.
  • Wave: 240% of attack, +40% per level, more the more the enemy is wounded, up to double. Weapon element.
  • The wave ends the effect. The second press costs no SP.
  • If you don't press it again, the cooldown is 50 s.

Needed for

Sated Runes

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5
Class level
51

Effect

  • Heals you every time your basic attack consumes a rune.
  • Healing: 1% of max HP per level, for every rune consumed.
  • With Debt, the healing pays off the debt first.

Requires

Sidestep Echo

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5
Class level
51

Effect

  • Leaves your shadow where Shadow Sidestep starts: if you use a damaging skill within 3 s, the shadow repeats it and hits again the enemies it struck.
  • Damage: 30% of the skill's, +10% per level.
  • The echo copies only the damage: no Stunned, Immobilized, pulls or knock-ups.
  • One echo for each Sidestep. It doesn't repeat Duel, Debt, Vesper Blade or Last Vigil, and it doesn't light runes.

Requires

Debt

Dark Knight
Class
Dark Knight
Type
Active
Kind
Rot
Max level
5
Class level
51
SP
25
Cooldown
20 s

Effect

  • Puts off part of the damage you take: instead of landing at once, it arrives slowly over the next 4 s.
  • Damage put off: 40%, +5% per level.
  • Duration: 5 s, +0.5 s per level.
  • Healing you receive pays off the debt first, then HP.
  • The debt never exceeds half your max HP: beyond that, the damage lands at once.

Requires

Needed for

Duel

Dark Knight
Class
Dark Knight
Type
Active
Kind
Powerful
Max level
5
Class level
60
SP
40
Cooldown
60 s

Effect

  • Challenges a monster: your hits on it deal more and your runes grow.
  • Bonus: +20% damage on that monster, +5% per level.
  • Duration: 10 s.
  • During the challenge runes go up to 5 and every skill lights 2.
  • If the monster dies during the challenge, the cooldown drops to 15 s.
  • Other players hit it as usual.

Requires

Split Ground

Dark Knight
Class
Dark Knight
Type
Passive
Max level
5

Effect

  • The slam of Hurled Greatsword leaves a crack of shadow on the ground.
  • Crack: 1.8 tiles around, for 3 s.
  • Anyone inside is Slowed and every second takes 20% of attack, +6% per level.

Requires

Faithful Shadow

Dark Knight
Class
Dark Knight
Type
Active
Kind
Support
Max level
5
Class level
51
SP
24
Cooldown
18 s

Effect

  • You dash in a shadow to a party member: you and they get a shadow shield.
  • Shield: 6% of your max HP, +2% per level.
  • Duration: 4 s.
  • It doesn't work without a party member.

Requires