Prysma
Opens 21 Nov
Quick search
Prysma Wiki

Skill search

Advanced search 1 filter on
Type
Kind
247 skills

Lightning Storm

Sorcerer
Class
Sorcerer
Type
Active
Kind
Lightning
Max level
10
SP
64 → 100
Cooldown
14 s

Effect

  • Opens a black cloud above the circle: lightning strikes everyone under it several times.
  • Damage: 58% of magic attack per hit, +8% per level. Lightning.
  • Hits: 10.
  • Duration: 4 s.
  • On a Frozen enemy the first bolt breaks the ice and deals double.
  • Discharge: on a Frozen enemy an electric arc jumps to up to three enemies within 3.5 tiles with 60% of the hit.

Requires

Needed for

Ice Wall

Sorcerer
Class
Sorcerer
Type
Active
Kind
Water
Max level
5
SP
20
Cooldown
8 s

Effect

  • Raises a wall of five ice crystals across your aim: monsters can't get through.
  • Duration: 6 s, +1 s per level.
  • Players pass through it.

Requires

Needed for

Frost Nova

Sorcerer
Class
Sorcerer
Type
Active
Kind
Water
Max level
5
SP
30
Cooldown
8 s

Effect

  • Blasts a ring of ice around you: hits whoever is inside and can freeze them.
  • Damage: 100% of magic attack, +20% per level. Water.
  • Effect: Frozen for 3 s.
  • Chance: 48%, +8% per level.
  • Does not freeze bosses.

Requires

Needed for

Still Ground

Sorcerer
Class
Sorcerer
Type
Active
Kind
Arcane
Max level
5
SP
40
Cooldown
40 s

Effect

  • Opens a circle of pale stone on the ground. Anyone inside, you and your allies, is not hit by monster skills that strike inside a circle on the ground.
  • Radius: 2.75 cells, +0.25 per level.
  • Duration: 7 s, +1 s per level.
  • Basic attacks, bolts, thrusts and slashes still get through.
  • Works on bosses too.

Requires

Arcane Eye

Sorcerer
Class
Sorcerer
Type
Active
Kind
Arcane
Max level
1
SP
10
Cooldown
1 s

Effect

  • Shows a monster's sheet: level, HP, element, size, race, what it is weak to and what it resists.

Transmutation

Sorcerer
Class
Sorcerer
Type
Active
Kind
Arcane
Max level
5
Class level
51
SP
30
Cooldown
20 s

Effect

  • Turns an enemy into a toad: it doesn't attack, casts no skills and walks at half speed.
  • Duration: 2 s at level 1, +0.25 s per level.
  • Cooldown: 20 s, -1 s per level.
  • The toad takes damage as before, and hits don't turn it back.
  • Not on bosses.

Requires

Singularity

Sorcerer
Class
Sorcerer
Type
Active
Kind
Arcane
Max level
5
Class level
60
SP
70
Cooldown
60 s

Effect

  • Opens a black core on the ground that pulls enemies within 4 tiles toward its centre for 2 s. Then it bursts and hits whoever is within 3 tiles.
  • Damage: 400% of magic attack at level 1, +60% per level.
  • Element: that of the last spell you cast; Neutral if you haven't cast one. On an enemy with a mark of another element it causes the reaction.
  • Bosses aren't pulled, but they take the damage.

Requires

Blood Lance

Warlock
Class
Warlock
Type
Active
Kind
Shadow
Max level
10
SP
13 → 22
Cooldown
1.5 s

Effect

  • Throws a lance of blood in a straight line: it stops on the first enemy and leaves a mark on it.
  • Damage: 270% of magic attack, +30% per level. Neutral.
  • Marks: 1. Each mark increases your damage on that enemy by 6%; up to 5, they last 12 s.
  • Cost: 2% of max HP. It can't be cast with too few HP.

Needed for