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350 skills

Bone Staff

Necromancer
Class
Necromancer
Type
Passive
Max level
5

Effect

  • Turns the staff's basic attack into a ranged bone bolt and increases staff damage.
  • Damage: +6% per level, with any staff, on the basic attack and on skills.
  • The ranged bolt comes at level 1; without this skill the staff hits up close.

Iron Bones

Necromancer
Class
Necromancer
Type
Passive
Max level
5

Effect

  • A hit you take can land on a skeleton or the Puppet within 4 tiles, which takes it in your place.
  • Chance: 6% per level.

Requires

Waking Bones

Necromancer
Class
Necromancer
Type
Active
Kind
Rot
Max level
10
SP
24 → 42
Cooldown
3 s
Duration
30 s

Effect

  • Raises a skeleton warrior from every fresh corpse within 6 tiles. The skeletons fight for you and draw the monsters.
  • Damage: 135% of magic attack, +15% per level. Neutral, it hits spirits in full too.
  • Hits they withstand: 4; 5 at level 3, 6 at level 6, 7 at level 9. At most one hit every half second.
  • Duration: 30 s. At most 3 skeletons at once.
  • Without corpses: two rise, with 60% of the damage and half the hits withstood.

Requires

Tomb Burst

Necromancer
Class
Necromancer
Type
Active
Kind
Rot
Max level
5
SP
20 → 32
Cooldown
4 s

Effect

  • Makes the fresh corpses in the circle explode: each hits the enemies around it.
  • Damage: 250% of magic attack, +50% per level. Neutral.
  • Without corpses in the circle nothing happens.

Requires

Bone Spike

Necromancer
Class
Necromancer
Type
Active
Kind
Rot
Max level
10
SP
14 → 32
Cooldown
2 s

Effect

  • Throws a bone spike in a straight line: it pierces every enemy it meets.
  • Damage: 250% of magic attack, +30% per level. Neutral, it hits spirits in full too.

Requires

Needed for

Plague Breath

Necromancer
Class
Necromancer
Type
Active
Kind
Poison
Max level
5
SP
22 → 34
Cooldown
10 s
Duration
7 → 11 s

Effect

  • Poisons the ground inside the circle: enemies inside take damage twice per second.
  • Damage: 48% of magic attack per hit, +8% per level. Poison.
  • Duration: 7 s, +1 s per level.

Requires

Dead Man's Gaze

Necromancer
Class
Necromancer
Type
Active
Kind
Debuff
Max level
5
SP
20 → 28
Cooldown
15 s

Effect

  • Makes the monsters around you flee.
  • Effect: Fear for 2.4 s, +0.4 s per level.
  • Radius: 3.3 tiles, +0.3 per level.
  • Does not work on bosses.

Requires