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358 skills

Last Rite

Necromancer
Class
Necromancer
Type
Passive
Max level
5
Class level
51

Effect

  • Keeps you standing as a spirit when you should die: you walk and cast, take no damage and healing doesn't touch you. Then you fall.
  • Duration: 2 s, +1 s per level.
  • Once every 5 minutes.

Requires

Possession

Necromancer
Class
Necromancer
Type
Active
Kind
Rot
Max level
5
Class level
51
SP
30
Cooldown
30 s
Duration
8 → 12 s

Effect

  • You enter one of your skeletons or puppets and steer it yourself: tapped, the closest; held, the one you pick. You attack with its weapon and cast all your skills. Pressed again, you leave; the body crumbles and, with Bones to Pieces, bursts.
  • Attack damage: your magic attack plus the body's, all times 1.2. Attack speed: +15%.
  • The body takes 70% of the hits you take, with a shell of 60% of your max HP, +10% per level. If it breaks, you are out.
  • Duration: 8 s, +1 s per level.
  • Range: 9 tiles. Without skeletons or puppets it doesn't start.

Requires

Requiem of the Graves

Necromancer
Class
Necromancer
Type
Active
Kind
Rot
Max level
5
Class level
60
SP
60
Cooldown
90 s

Effect

  • Opens a grave under every enemy on screen: three waves of souls pass through them, one per second.
  • Damage: 290% of magic attack per wave, +40% per level. Neutral, it hits spirits in full too.
  • Effect: Slowed for 3 s. Half as long on bosses.
  • Radius: 12 tiles.
  • Whoever dies during the Requiem rises at once as your skeleton. If you already command the most you can, the oldest turns to dust to make room.

Requires

Bone Harvest

Necromancer
Class
Necromancer
Type
Active
Kind
Rot
Max level
5
SP
18
Cooldown
6 s

Effect

  • Once learned, Bone Spike leaves a splinter in every enemy it pierces: up to 3 per enemy, for 8 s.
  • Harvest bursts the splinters of the enemies inside the circle. Enemies without splinters take nothing.
  • Damage: 80% of magic attack per splinter, +20% per level. Neutral.
  • Area: 3-tile circle.

Requires

Rib Cage

Necromancer
Class
Necromancer
Type
Active
Kind
Support
Max level
3
SP
25
Cooldown
20 s

Effect

  • Bone ribs close around you or a companion: every hit they hold deals no damage.
  • Hits held: 2, +1 per level. A boss hit breaks two.
  • Duration: 6 s.

Requires

Open Grave

Necromancer
Class
Necromancer
Type
Active
Kind
Debuff
Max level
3
Class level
51
SP
30
Cooldown
16 s

Effect

  • A circle opens on the ground and shows for 0.8 s, then the hands come out: whoever is still inside is held.
  • Effect: Rooted for 1 s, +0.5 s per level.
  • Area: 2-tile circle, up to 9 tiles from you.
  • Does not hold bosses.

Requires