Prysma
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Classes

358 skills

Embers

Mage
Class
Mage
Type
Passive
Max level
3

Effect

  • Fire Bolt leaves a bed of embers on the ground under the target: whoever stands on it burns.
  • Radius: 1.5 cells. Duration: 3 s from the last fireball.
  • Damage: 10% of magic attack per level, once per second. Fire.

Requires

Rime

Mage
Class
Mage
Type
Passive
Max level
3

Effect

  • Increases the damage of your spells on Slowed or Frozen enemies.
  • Damage: +5% per level.

Requires

Backflow

Mage
Class
Mage
Type
Passive
Max level
3

Effect

  • Gives you SP back when one of your spells kills an enemy.
  • SP: 2% of max SP per level.

Requires

Quick Mind

Sorcerer
Class
Sorcerer
Type
Passive
Max level
10

Effect

  • Shortens the cast time of every skill.
  • Cast: 3% shorter per level. Stacks with Dexterity's reduction.

Needed for

Amplify

Sorcerer
Class
Sorcerer
Type
Active
Kind
Support
Max level
5
SP
20 → 40
Cooldown
2 s

Effect

  • Makes the next spell deal more damage, yours or a companion's.
  • Bonus: +40% damage, +10% per level.
  • Lasts until a damaging spell is cast.
  • Only works on Mage, Sorcerer and Warlock spells.

Requires

Thunder Beam

Sorcerer
Class
Sorcerer
Type
Active
Kind
Lightning
Max level
10
SP
30 → 66
Cooldown
12 s

Effect

  • Fires a beam of lightning from your hand that follows the cursor and hits every enemy on its line. While it lasts you can't move; press the key again to stop.
  • Damage: 33% of magic attack every 0.25 s, +3% per level. Lightning.
  • Duration: 5 s.
  • Discharge: on a Frozen enemy an electric arc jumps to up to three enemies within 3.5 tiles with 60% of the hit.

Requires

Needed for

Meteor Storm

Sorcerer
Class
Sorcerer
Type
Active
Kind
Fire
Max level
10
SP
34 → 70
Cooldown
10 s

Effect

  • Drops meteors in waves inside the circle: each explodes and hits enemies within 2 tiles.
  • Damage: 110% of magic attack per meteor, +10% per level. Fire.
  • Hits: 3 meteors; 4 at level 3, 5 at level 5, 6 at level 7, 7 at level 9.
  • Effect: Stunned for 1 s. Not on bosses.
  • Chance: 25% per meteor.
  • Steam: on a Frozen enemy the ice explodes and hits anyone within 1.8 tiles of it with 80% of the hit.

Requires

Needed for

Blizzard

Sorcerer
Class
Sorcerer
Type
Active
Kind
Water
Max level
10
SP
45 → 90
Cooldown
10 s

Effect

  • Unleashes a blizzard inside the circle: hits whoever is inside several times and freezes them on the third hit.
  • Damage: 50% of magic attack per hit, +10% per level. Water.
  • Hits: 10.
  • Effect: Frozen for 4 s, on the third hit.
  • Duration: 4.5 s.
  • Frozen targets take no more hits from the blizzard, and the blizzard doesn't break the ice.
  • Does not freeze bosses: they take all 10 hits.

Requires

Lightning Storm

Sorcerer
Class
Sorcerer
Type
Active
Kind
Lightning
Max level
10
SP
64 → 100
Cooldown
14 s

Effect

  • Opens a black cloud above the circle: lightning strikes everyone under it several times.
  • Damage: 58% of magic attack per hit, +8% per level. Lightning.
  • Hits: 10.
  • Duration: 4 s.
  • On a Frozen enemy the first bolt breaks the ice and deals double.
  • Discharge: on a Frozen enemy an electric arc jumps to up to three enemies within 3.5 tiles with 60% of the hit.

Requires

Needed for