Common PrayerPriest ClassPriestTypeActiveKindHealingMax level5Class level60SP80Cast2 sCooldown90 s EffectYou pray on your knees and heal yourself and every party companion on the map, wherever they are.Healing: 60% of Heal, +15% per level.A hit interrupts the prayer. RequiresGroup Heallv. 3Resurrectionlv. 1
Steadfast HeartPaladin ClassPaladinTypePassiveMax level10 EffectIncreases max HP and natural HP recovery, which keeps going in combat too.Max HP: +2% per level.HP recovery: +10% per level.In combat recovery drops to a third. Needed forCross of Judgmentlv. 3
Iron GuardPaladin ClassPaladinTypeActiveKindSupportMax level10SP14 → 32Cooldown2 s EffectBlocks part of the physical hits with the shield: blocked hits deal no damage.Chance: 3% per level.Duration: 5 minutes.Requires a shield in the left hand, to block as well. Doesn't block spells. Needed forShield Bashlv. 3Keeper's Vowlv. 5Shield Walllv. 5Cry of Faithlv. 1Charged Shieldlv. 3
Shield BashPaladin ClassPaladinTypeActiveKindPhysicalMax level5SP10Cooldown5 s EffectCharges you forward behind the shield and runs over the first enemy in the way: it is pushed back one tile and stunned.Damage: 120% of attack, +20% per level. Weapon element.Effect: Stunned for 1.3 s, +0.3 s per level. Not on bosses.Requires a shield in the left hand. RequiresIron Guardlv. 3 Needed forShield Throwlv. 3
Shield ThrowPaladin ClassPaladinTypeActiveKindPhysicalMax level5SP12Cooldown4 s EffectThrows the shield in a straight line: it hits every enemy on the way out and on the way back, and stuns the first.Damage: 150% of attack, +30% per level, on the way out; 60% of that damage on the way back. Weapon element.Effect: Stunned for 1 s, the first enemy. Not on bosses.Bonus: +3% per point of the shield's defense and +1% per 15 weight.Requires a shield in the left hand. RequiresShield Bashlv. 3 Needed forRetaliationlv. 3Charged Shieldlv. 1
Cross of JudgmentPaladin ClassPaladinTypeActiveKindHolyMax level10SP33 → 60Cast0.8 sCooldown4 s EffectOpens a cross of light around you with 3-tile arms, hitting the enemies on it 3 times.Damage: 52% of the sum of attack and magic attack per wave, +12% per level. Holy.Cost: 15% of your current HP. RequiresHoly Strikelv. 3Steadfast Heartlv. 3 Needed forMartyrdomlv. 3
MartyrdomPaladin ClassPaladinTypeActiveKindPowerfulMax level5SP20Cooldown20 s EffectAdds to your next 5 hits damage equal to part of your max HP; each hit costs you HP.Bonus: +7% of max HP per hit, +1% per level.Duration: 20 s, or up to 5 hits.Cost: 10% of max HP per hit. You don't drop below 1 HP. RequiresCross of Judgmentlv. 3
Keeper's VowPaladin ClassPaladinTypeActiveKindSupportMax level5SP25Cooldown3 s EffectTakes on yourself the hits aimed at a companion.Duration: 44 s, +4 s per level.It holds while the companion is within 7 tiles of you. Can't be used on yourself. RequiresIron Guardlv. 5 Needed forLast Vowlv. 3Keeper's Descentlv. 1Keeper's Handlv. 1Keeper's Lanternlv. 3
RetaliationPaladin ClassPaladinTypeActiveKindSupportMax level10SP35 → 80Cooldown2 s EffectSends back part of the damage to whoever hits you in melee.Damage returned: 8% of the damage taken, +3% per level.Duration: 5 minutes.Requires a shield in the left hand to cast it. RequiresShield Throwlv. 3
Shield WallPaladin ClassPaladinTypeActiveKindSupportMax level5SP30Cooldown2 s EffectReduces the damage of ranged hits to you and nearby companions, but slows you.Damage reduction: 25%, +5% per level, on hits from more than 2.5 tiles.Duration: 3 minutes. Press it again to turn it off early, at no cost.Companions: they receive it if within 12 tiles, and it protects them while they stay 3 tiles or less from you.You walk 20% slower while it is on.Requires a shield in the left hand: if you take it off, it turns off. RequiresIron Guardlv. 5 Needed forKeeper's Descentlv. 1