Slip AwayThief ClassThiefTypeActiveKindSupportMax level3SP12Cooldown30 s EffectFrees you from the negative effects on you and makes you run faster.Run speed: +20% for 2 s, +1 s per level.Overloaded stays. RequiresBacksteplv. 2
Quick HandThief ClassThiefTypePassiveMax level3 EffectIncreases the chance of Steal on an enemy taken from behind, Blinded or not looking at you.Chance: +8% per level. RequiresSteallv. 3
Dual Dagger MasteryAssassin ClassAssassinTypePassiveMax level10 EffectStrengthens the second blade's hit when fighting with two daggers.Damage: 64% of the first blade's hit, +4% per level (100% at level 10).Without this skill the second blade deals 60%. Needed forBlade Stormlv. 3Frenzylv. 5
Lethal InstinctAssassin ClassAssassinTypePassiveMax level10 EffectIncreases critical chance.Critical: +2% per level. Needed forDeadly Poisonlv. 3Coup de Grâcelv. 5Preylv. 3
Assassin's StepAssassin ClassAssassinTypePassiveMax level5 EffectIncreases attack and movement speed.Attack speed: +2 per level.Movement speed: +3% per level. Needed forLethal Leaplv. 1
Blade StormAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP30Cooldown10 s EffectHits the target eight times in a row; the last hit counts double and stuns it.Damage: 35% of attack per hit, +5% per level; the eighth deals double. Weapon element.Effect: Stunned for 0.8 s. Not on bosses. RequiresDual Dagger Masterylv. 3 Needed forEclipselv. 5
ShadowAssassin ClassAssassinTypeActiveKindPhysicalMax level5SP15Cooldown20 s EffectHides you in the shadows: monsters that were targeting you lose you.Effect: Hidden for 6 s, +1 s per level.Attacking or using a skill brings you out. The first hit within 1.5 s is an Ambush: critical and +50% damage.These don't bring you out: Backstep, Smoke Bomb, Ground Blades, Deadly Poison, Frenzy, Prey. Needed forGround Bladeslv. 3Strike from the Darklv. 1Cast Shadowlv. 3Shadow Threadlv. 1
Lethal LeapAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP18Cooldown6 s EffectLeaps where you aim: if there is an enemy there it lands on it and hits it, otherwise it is just the leap.Damage: 135% of attack, +15% per level. Weapon element.During the leap nobody can hit you, and on landing the basic attack is ready at once.From Shadow it is an Ambush: critical and +50% damage. RequiresAssassin's Steplv. 1 Needed forEclipselv. 3Shadow Threadlv. 3
Ground BladesAssassin ClassAssassinTypeActiveKindPhysicalMax level10SP20Cooldown5 s EffectRaises a row of blades from the ground that hits every enemy on the line.Damage: 112% of attack, +12% per level. Weapon element.It doesn't break Shadow. RequiresShadowlv. 3
Distill PoisonAssassin ClassAssassinTypeActiveKindPoisonMax level5SP12Cooldown1.5 s EffectTurns a Viper Fang, a Snake Skin and a Jelly into a Vial of Deadly Poison.Chance: 60%, +10% per level (100% at level 5).If it fails, the materials are lost. Without materials it costs no SP. Needed forDeadly Poisonlv. 1