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Classes

358 skills

Wrath of the Sky

Shaman
Class
Shaman
Type
Active
Kind
Lightning
Max level
10
SP
30 → 48
Cooldown
6 s

Effect

  • You mark a circle on the ground: it shows for 1.2 s, then a single bolt falls inside it.
  • Damage: 180% of magic attack, +30% per level. Thunder.
  • Radius: 2 tiles.
  • It interrupts anyone casting, bosses too.

Requires

Broken Doll

Shaman
Class
Shaman
Type
Passive
Max level
3

Effect

  • When a monster with your Fetish dies, the Fetish jumps to the nearest monster, with the time it had left (at least 3 s).
  • Reach: 2 tiles, +1 per level.

Requires

Tribute to the Spirits

Shaman
Class
Shaman
Type
Active
Kind
Support
Max level
5
SP
0
Cooldown
30 s

Effect

  • You break your totem closest to where you aim: you and nearby party members recover SP.
  • SP: 4% of max SP, +2% per level.
  • Radius: 6 tiles from the totem.
  • The broken totem leaves its Last Song, if it stood for at least 5 s.

Circle of the Elders

Shaman
Class
Shaman
Type
Active
Kind
Support
Max level
5
Class level
51
SP
40
Cooldown
60 s
Duration
6 → 10 s

Effect

  • You plant a pole carved with the elders' faces: you and the party members inside the circle split the damage you take into equal shares.
  • Duration: 6 s, +1 s per level.
  • Radius: 3.5 tiles.

Requires

Black Flesh

Accursed
Class
Accursed
Type
Passive
Max level
5

Effect

  • Increases max HP and heals you every time an arm hit lands.
  • Healing: 1% of max HP per level, on every arm hit.
  • Max HP: +3% per level.
  • Arm hits: Shadow Grip, Yank, Rotten Fist, Hungry Arm. Yank heals only once, even if it hits several enemies.

Needed for

Rust

Accursed
Class
Accursed
Type
Passive
Max level
5

Effect

  • Rusts the monster with every basic attack: each layer of rust lowers its defense.
  • Defense lowered: 2% per layer, +2% per level.
  • Duration: 6 s. Each basic attack adds a layer and renews the duration.
  • At most 3 layers. Doesn't lower magic defense.

Needed for

Shadow Grip

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
16 → 24
Cooldown
7 s

Effect

  • Stretches the arm along the aimed line: it grabs the first monster it finds, drags it in front of you and holds it still for a moment.
  • Damage: 90% of attack, +10% per level. Weapon element.
  • Effect: Rooted for 0.6 s. Interrupts the monster's casting.
  • Rot: +20.
  • Bosses are not dragged, but they stay Grabbed.

Needed for

Yank

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
5
SP
12
Cooldown
8 s

Effect

  • Plants the arm at the chosen point and pulls you there; on arrival it hurts the enemies around.
  • Damage: 60% of attack, +10% per level. Weapon element.
  • While being pulled you take no damage for 0.4 s.
  • Rot: +10.
  • If there is an obstacle in the way, you stop before it.

Requires

Needed for

Rotten Fist

Accursed
Class
Accursed
Type
Active
Kind
Rot
Max level
10
SP
11 → 20
Cooldown
3 s

Effect

  • Hits the nearest monster in front with the arm, pushes it back and stuns it.
  • Damage: 145% of attack, +15% per level. Weapon element.
  • Effect: Stunned for 0.8 s. Not on bosses.
  • Pushback: 1.2 tiles.
  • Rot: +20.
  • If nobody is in front, the punch misses.

Needed for